MableSims Posted December 7, 2017 Share Posted December 7, 2017 (edited) Hi there, Wonder if anyone can give me some advice on a piece of fitted mesh clothing I am trying to make using Blender and avastar. After using avastar to weight and fitted my clothing mesh, I check the rigging and the back of the cloth was fine (except for some distortion at the armpit). I export to SL using firestorm and I keep getting this broken mesh at the back part of my clothing that I don't see when checking in blender (see picture). I checked my mesh again and again and redo it a few times but still getting the same results. Can't figure out what is wrong. Would appreciate if someone can give some helpful advice. I can share the mesh for you to check what is wrong, I am using the following: Avastar: 2.1.1 Blender 2.79 Firestorm 5.0.7.52912 Mesh body for the cloth: Dev Nana Thanks in advance. Edited December 7, 2017 by MableSims Added information Link to comment Share on other sites More sharing options...
MableSims Posted December 7, 2017 Author Share Posted December 7, 2017 Finally, found the reason. Missed a step. All good now. Thanks Link to comment Share on other sites More sharing options...
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