Ahlhice Posted October 27, 2017 Share Posted October 27, 2017 Hi, i write cuz i want to know a thing. I study and i know a lot about 3D creation. I can create everything. With 5 years of practice on MODO, ZBRUSH AND MAYA. I dont have troubles with soft 3D. The question, i create a head on Zbrush or Maya. But How i know the size on SL? I can make a child or Chibi Anime avatar, How i know if the size is right for SL? I only have 1 week on SL and i buy SMB body for my avi. So if i want create a drees for the avi, where is the size? So what I can not understand is the basics. If I am a designer and I have the knowledge to create things. Where do I get the measurements? Link to comment Share on other sites More sharing options...
Fluffy Sharkfin Posted October 27, 2017 Share Posted October 27, 2017 Mesh/Exporting a mesh from Maya Link to comment Share on other sites More sharing options...
Chic Aeon Posted October 27, 2017 Share Posted October 27, 2017 (edited) There are two different answers here. For general sizes you can see what size things will be in the UPLOADER before uploading. If you want to know what size a head "should be" for example you can get a copy of the SL basic avatar and compare it. Here is one place: https://blog.machinimatrix.org/avatar-workbench/ This is a BLEND file but you can open and hopefully export in the file format you need. To make a GARMENT for a mesh avatar inworld you will need to have a developer kit for the specific body. These are NOT easy to come by in the you need to prove that you are a viable creator before the body maker will give you the files you need. You could of course make your own body and accompanying clothing. Sounds like you have the skills. Good luck! Edited October 27, 2017 by Chic Aeon Link to comment Share on other sites More sharing options...
Ahlhice Posted October 27, 2017 Author Share Posted October 27, 2017 (edited) On 10/27/2017 at 2:01 AM, Chic Aeon said: There are two different answers here. For general sizes you can see what size things will be in the UPLOADER before uploading. If you want to know what size a head "should be" for example you can get a copy of the SL basic avatar and compare it. Here is one place: https://blog.machinimatrix.org/avatar-workbench/ This is a BLEND file but you can open and hopefully export in the file format you need. To make a GARMENT for a mesh avatar inworld you will need to have a developer kit for the specific body. These are NOT easy to come by in the you need to prove that you are a viable creator before the body maker will give you the files you need. You could of course make your own body and accompanying clothing. Sounds like you have the skills. Good luck! Thanks for help! really help me! haha. So, i cant export models from Sl. Ok i read about BMS kit is cheap and i can make some outfits just for show my knowledge to world. Make my own body is good idea to . And thanks again! Edited October 27, 2017 by Ahlhice Link to comment Share on other sites More sharing options...
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