Jump to content

TMP mesh avatar and eye help


Raven Giacobini
 Share

You are about to reply to a thread that has been inactive for 2189 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Is this the system eyes showing through 'holes' in the mesh head?  If so just use the eye alpha built into the Edit Appearance function in world. 

If it's not your system eyes but part of the head mesh can you reposition the yes so that they are slightly forward of the layer? Alternatively perhaps the head has an option to hide the eyes for use with 3rd party mesh eyes.

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 2189 days.

Please take a moment to consider if this thread is worth bumping.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...