ajpress Posted May 24, 2016 Share Posted May 24, 2016 i wonder if anyone can tell how to upload textures from max to second life when i upload a object is it white but in 3ds max is it ok i use fbx latest hope for an answer Link to comment Share on other sites More sharing options...
arton Rotaru Posted May 24, 2016 Share Posted May 24, 2016 Have you checked Include Textures under the Upload Options tab in the import floater? However, it will only include the diffuse textures, no normal, no spec maps. Uploading textures separately, and applying them in-world is common practice. Link to comment Share on other sites More sharing options...
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