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"Shattered glass" alpha bug with mesh


CadenzaInVivace
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Seems alpha and mesh just doesn't go together. I experienced a new "alpha" bug today that makes the texture look like shattered glass when viewed from an angle that overlays it on another semitransparent texture.



The shoe is already set to full bright (at least the faces affected are) by the way.

Anyone know what causes this and how to fix it? I have some shoes with semitransparent glass-like textures from places like n-core, renegade and candydoll, none of them have this problem.

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