Poltergeist Azarov Posted March 28, 2014 Share Posted March 28, 2014 Hello..I am trying to make a boat and as much as gear increases, nose of the boat raises temporarily by VEHICLE_REFERENCE_FRAME with VEHICLE_VERTICAL_ATTRACTION_TIMESCALE. So far it seemed to be good to me but I realized (VVAT,0.5) boosts the boat speed also and so then when I lower it back (VVAT,3.0) slows down boat back which is not good since I am just trying to control the timescale of reference frame. Any suggestions? Or am I using wrong vehicle parameters for this "nose" operation? Link to comment Share on other sites More sharing options...
Dora Gustafson Posted March 29, 2014 Share Posted March 29, 2014 I believe that VEHICLE_LINEAR_MOTOR_OFFSET may be an alternative An offset below the center of mass will raise the nose when the boat accelerate I am not certain what you try to accomplish but play with it :smileysurprised::smileyvery-happy: Link to comment Share on other sites More sharing options...
Poltergeist Azarov Posted March 29, 2014 Author Share Posted March 29, 2014 Thanks it works really fine for sure besides a single problem; doesnt rotate object back to its old position properly just by entering ZERO_VECTOR. Maybe I should use reference frame to rotate it back and also set whole time scale to a static value so it would not change objects speed during drive operation. I am still open for your suggestions anyway. Link to comment Share on other sites More sharing options...
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