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Simulate SL windlight in a 3D program?


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I'd like to get a preview of how my stuff would look in SL with various windlight settings without uploading the meshes and textures as it's a pretty convoluted workflow having to upload and check it each time.

Is there anyway to simulate SL windlight on a 3d program like blender so I can get a near real time preview that I can edit in?

Thanks.

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Not that I know of. You could possibly get the same look that you see through trial and error.

 

BUT the real reason I am writing is that it is important to realize that Windlight is client side, so what you see isn't what other see unless you set the region lighting AND they accept using it. So it might be a better plan to look at your model inworld under various lighting conditions. In SL you have no ultimate control on how your visitors see your work. Some other platforms, yes :D.

 

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