Uku666 Posted June 15, 2013 Share Posted June 15, 2013 Hello, i dont know is this a good place for this .. if not plz move :>I herd that it's possible to work with more advanced shaders so i made a test http://img802.imageshack.us/img802/7486/81zi.jpgIs it posible to add more masks not just the specular and gloss but emissive or fresnel ect ?? btw im rly happy this is posible :] just for the beta viewer but it will possible on the normal viewer soon right? Link to comment Share on other sites More sharing options...
Frawmusl Posted June 15, 2013 Share Posted June 15, 2013 Nope, I believe its just Normal and Spec to start iwth. I just hate that Specular makes everything look wet Link to comment Share on other sites More sharing options...
Rahkis Andel Posted June 15, 2013 Share Posted June 15, 2013 Just spec, normal and diffuse. Spec maps help control the specular hardness to make things not just look wet, so yeah. Dunno what you mean. Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 18, 2013 Share Posted June 18, 2013 yesterday, at the content creation OH, somebody asked for displacement maps, and the lindens there said something which didn't sound like "NO WAY", I understood more like "mh, not yet, fila a JIRA, mumble mumble...", at least Link to comment Share on other sites More sharing options...
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