Napili Sands Posted April 10, 2013 Share Posted April 10, 2013 Hi,I got a standard avatar sizes file at sl mp SL Standard sizes I'm using Maya 2013. The included Maya files are useless, because they are dependent on vray and turtle plugins, but the .fbx file seems to load, however, the skeleton looks messed up like this: Is there some way to fix this or some other place I can get a set of SL Standard sizes for Maya 2013?TIA Link to comment Share on other sites More sharing options...
Codewarrior Congrejo Posted April 10, 2013 Share Posted April 10, 2013 you can change the display settings for the skeleton. In order to change its look and switch away from this stick-type. (http://autodesk-maya.wonderhowto.com/how-to/control-joint-display-size-maya-197109/) Or you can grab skeletons from here:http://blog.machinimatrix.org/wp-content/uploads/2011/12/SL-avatar-rigg.dae (rightclick and save , then import the DAE into Maya) might be you need to lower the joint size of the bones on this one.Another solution: use wiz daxters SLAV SLAV Maya to get the default skeletons (be aware only the paid version supports custom avatars and other features) Link to comment Share on other sites More sharing options...
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