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Pay object to run a script?


Vexxx Vella
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Hi guys, I'm trying to figure out a script.

I have a scripted object which uses poseballs, and I want it to be a paid object with a timer. I need a way of starting the poseball script when someone pays it, and also start a timer, when the time runs out it stops the script and removes the poseballs.


So either a simple script to start and stop another script when paid, or a modification I can use in the original script.

Any help would be much appreciated :)

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What you basically need is a money event (http://wiki.secondlife.com/wiki/Money) to know that someone has payed the object and a timer event (http://wiki.secondlife.com/wiki/Timer) that you set with llSetTimerEvent (http://wiki.secondlife.com/wiki/Timer) to time the sitting. For an example how to script a pose ball, look here http://wiki.secondlife.com/wiki/Zero_Lag_Poseball

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