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Mesh rigging issue.


Martiin Clarence
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Hey there!

I've decided to get back to making models and finally doing something productive, so I've decided to go for clothes again.
 But I'm having an issue while wearing rigged mesh that I upload.

So the thing is - I've got blender 2.64, boneweightcopy script, I'm doing everything as I used to few months ago, but...rigging doesn't work anymore. Even if in mesh uploading window it shows up as rigged propely, once trying to wear it it's just attached to hand like normal prim and doesn't rig where it's meant to be, and I can freely move it around like non rigged object.

Any idea if there's solution to that?

I've tried different setups in blender 2.64 collada settings, but this thing sadly doesn't work.

I've tried to upload mesh that I made while ago and rigging worked properly - as I still have that blender file - but it didn't work again.

I will be really thankful if anybody could give me a tip on that.

Here's the picture:
meshproblem.png

 

Regards, Martin

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