TheCilekli Posted June 17, 2012 Share Posted June 17, 2012 Hello,First im sorry for my bad english. I have purchased this: https://marketplace.secondlife.com/p/PXL-SmartTexture-for-DESIGNERS/1489642But i cant use it because i dont understand what is mean "faces"This my hud pic: http://s16.postimage.org/bsc4j53np/hud.jpgit says The sintax: HUD_button_name|name_of_the_destination_prim_to_retexture|UUID_key_of_the_texture_to_send|facesi fill all line but i take this error (line number) ERROR: Syntax Error. how i can fill it who can tell me this with simple language? i try this: color1|Bordo_Mesh_Sweater|*UUID*|1its not work help me please :( i try to contact with creator but s/he is not answer my question bad service :/ Link to comment Share on other sites More sharing options...
Rolig Loon Posted June 17, 2012 Share Posted June 17, 2012 All objects in Second Life have at least one face, or surface, on which you may apply a texture. A simple cube has six faces, for example. Many LSL scripting functions that change the appearance of an object will ask which one of the faces you want to change. You might want to change the color or texture on the top of a cube, for example, but not on the bottom or one of the sides. You tell the script which face to change by identifying its face number or, if you want to change all faces, by saying ALL_SIDES. Here is a long by very well-written explanation of how faces work in Second Life, and how you can tell which face is which >>> https://wiki.secondlife.com/wiki/Face . I know that it tells you much more than you wanted to learn. Pay attention to the last bit of information at the end of that page, however .... Finding the value of a face. I think that's what you really need to understand for your problem. 1 Link to comment Share on other sites More sharing options...
Dora Gustafson Posted June 17, 2012 Share Posted June 17, 2012 Face is another word for side. It simply is a prim side. If the creator can not help you, my best advice is that you find someone to translate for you, someone who master your native language and English. Tell me what is your native language? Maybe someone in here can help:) 1 Link to comment Share on other sites More sharing options...
TheCilekli Posted June 17, 2012 Author Share Posted June 17, 2012 @Rolig Loon thank you very much for your detailed description. Script give me error for first line. my first button name is black1 but i take error. i learned face mean right now. thank you very much for this. @Dora Gustafson thank you for your advice and information. my main language is turkish. i hope someone know turkish language from here. Link to comment Share on other sites More sharing options...
TheCilekli Posted June 17, 2012 Author Share Posted June 17, 2012 okay now i find faces with tutorial. how i can write they to faces line? here is pic: http://s13.postimage.org/48imkvnw7/Untitled_4.png sorry for double messages. Link to comment Share on other sites More sharing options...
Rolig Loon Posted June 17, 2012 Share Posted June 17, 2012 It sounds as if you almost did it correctly the first time. You wrote color1|Bordo_Mesh_Sweater|*UUID*|1 . That would be correct if color1 is the name of the HUD button Bordo_Mesh_Sweater is the name of the object that you want to texture UUID is really the key for the full-perm texture you want to apply to it, and 1 is the number of the face that you want to put the texture on. Here are some possible problems: 1. You may have misunderstood the directions. 2. You are typing the word "UUID" instead of typing the key of the texture. You can get the key (that is, the UUID) of your texture if it is full perm and in your inventory. Just right-click on it in inventory and select "Copy Item UUID". 3. Your test says that you have an alpha texture on five faces of your object and an opaque texture on face #4. Perhaps this means that you should place the new texture on Face #4, not face #1. I do not know. 4. You are applying a simple texture to a mesh object that may expect a more complex texture. Was your HUD intended for applying a texture to mesh objects? Ultimately, if you cannot figure out how to do this, I think you will have to contact the merchant who sold you the HUD. There is no way for anyone in this forum to understand how your HUD works, because we cannot see its script. (Also, that is not what this forum is for. This is a forum for scripters to discuss scripts that they are writing. It is not a place to discuss how to use a commercial script.) 1 Link to comment Share on other sites More sharing options...
TheCilekli Posted June 17, 2012 Author Share Posted June 17, 2012 Thanks for your answer. Im not write UUID i was paste full perm texture uuid i have textures for hud buttons. i was use whatever thank you very much for your help. i will try make it work. i hope creator is answer my question. thanks again Link to comment Share on other sites More sharing options...
Zoe Rainfall Posted August 15, 2012 Share Posted August 15, 2012 I have the same problem with that script. I write as is the manual and does not work. The Creator does not appear. Need to make a hud for a mesh jacket that can change the hud textures. If anyone knows how it is configured. I thank him. Link to comment Share on other sites More sharing options...
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