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Second Life Spotlight - Ravenstarr


Linden Lab

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Today we are shining a spotlight on Ravenstarr, a talented Second Life builder who weaves destinations brimming with adventure and dipped in fantasy.

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How long have you been in Second Life and how did you first hear about it?
I've been a resident of Second Life for a remarkable 12 years. It all began with my school, which surprisingly owned an island in Second Life. They tasked us with creating avatars and using the platform to present our research posters. Picture an island brimming with newcomers, all stumbling around, attempting to present our medical research. It was hilarious, to say the least. I became curious about Second Life. I decided to explore this unique realm, and it was here that I truly fell in love with the boundless creativity it offers.

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You’ve been building creative, interactive, and fun destinations in Second Life for many years. Can you walk us through your creative process, from ideation to the final build? Where do you draw inspiration from?
My wellspring of inspiration flows from various sources - movies, books, or even chance encounters with captivating images or videos. It all begins with a concept, and from there, I construct my creative vision. I deeply consider the emotions I aim to stir with my "art." For instance, my destination, Kaleidoscope, was inspired by a documentary I stumbled upon during a period I was battling intense anxiety. The breathtaking beauty of monarch butterflies it showcased ignited feelings of wonder and optimism within me. In Second Life, I endeavored to recreate that very sense of awe and hope.


Teleport to Kaleidoscope

What are some of your past destinations that you worked on and also any current ones that Residents can explore and enjoy? Which ones have been your favorite?
I've created quite a few destinations that people may remember. 

My first was Junktown, that was inspired by the game, Fallout. 

Ravenport Reclaimed was another apocalyptic themed region that was a deserted town reclaimed by nature. 

The Pond was an oversized koi pond that you could explore above and below the water. 

This Mortal Coil for SPARK was inspired by the movie “What Dreams May Come”. 

The Deep Woods for SPARK was inspired by fairytales both light and dark and explored fantasy and fairy tales. 

A Who Christmas was a Christmas inspired region. 

Nova was a sci-fi utopian themed build with aliens and a chat AI bot. 

Kaleidoscope - Monarch Education project, which I mentioned earlier, is still open to the public. Kaleidoscope can be found here.     

OLYMPUS for SPARK was inspired by Greek Mythology and fantasy. I wanted to play with proportion again and build something very different. Olympus can be seen here.   

My newest destination, Neverland, is inspired by my favorite children’s story, Peter Pan. I wanted to create the whimsy and playfulness that made me fall in love with Second Life. Neverland can be seen here.

It’s hard to pick a favorite because each one is a favorite for different reasons.

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Teleport to Neverland

Can you share more about the Spark Project, what it is, and your affiliation with it?
SPARK Project is a collaborative project with my dear friend, Drew Lukas. We wanted to create an experience that combines music with an immersive environment. We host two day music festivals at the opening of each destination. Then the region is open for exploration for a couple of months before we break it down and create again. I help build the regions with Drew and organize DJs. Our current project, OLYMPUS, is still open for exploration until the end of September.

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Teleport to OLYMPUS for SPARK

Are you working on any other projects that you can share with us?
My next project will be a new SPARK destination. It will be something inspired by Agatha Christie. We are hoping to open that one at the beginning of December.

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This Mortal Coil for SPARK

Tell us about some of the other Residents in SL that inspire you and whose work you admire.
I'm inspired every day by the creativity I see in Second Life. There are so many beautiful people who create from their souls. 

My build partner, Drew Lukas, is a creative genius who pushes me to expand my skills. 

My friend, Faith (proverbs312014), created Cotton Candy Bay, and it's a constant source of inspiration. 

Vɪᴏʟᴇᴛᴛᴇ Mᴏʀɴɪɴɢꜱᴛᴀʀ (Violette Rembrandt) and her partner, Lucifer, have crafted an amazing Wonderland that never ceases to amaze me. 

My friend, Cube Republic, with his sheer talent and the quality of his landscaping plants, is another source of inspiration. 

Vrutega, Macguyver Mode, and Godiva Varela captivate me with their ability to breathe life into their art, creating captivating visual stories.

The list could go on and on because Second Life is a place to celebrate creativity, and it’s a testament to the power of virtual communities to bring people together and foster artistic expression.

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Ravenport Reclaimed

Where can people see your work? Please share links to your sites and social media accounts.
My personal brand is MORPH Productions
My Flickr
My Facebook

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The Pond

Thank you Raven, your creative contributions to the community illuminate the vast potential of virtual worlds and inspire us all!

 

Each of our Spotlight posts features a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup 

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