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Rogo Gorky

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  1. Almost had it, I tried a different model that at first had lines and turned up the tesselation a touch and it smoothed out those lines. Maybe that's what's wrong? Maybe long flat parts aren't good. I just tried the stitching changes and it didn't change them.
  2. Hi there, I'm new to sculpts but I'm having great results and it's got me all excited, but so far I keep having one little problem and I was hoping someone might know the answer. When making a model, I'll go to get my sculptmap and it looks good except one to three horizontal lines don't look quite right. When I test it in world, sure enough the model looks absolutely perfect except for a few "cuts" going through the model. The models I'm testing are very simple. Since this is my first try with PC this might be a common problem. Does anyone know what's going on here and how to fix it?
  3. This may be a bit out of time, but after all this time has passed and many plugins made, what has distilled down as one of the best ways to create sculpties? Okay since this may be taken as an arbitrary question, what is a favorite (I said that) with the most favorable results, a pros and cons comparison, and some info included.
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