I was curious about the limits of build height, movement and size with mesh vehicle and of course had to test it out as an extreme experiment. Monster Mesh What I did was throw together some of my meshes that I considered failures, duplicated and linked them all together to the tune of 246 prims. I turned everything Physics Shape none except the root mesh/prim (one of the seats) and two of the legs-those three things became became my high count physical convex hulls. Then I threw in one of my modified land vehicle scripts (car)which was a physics script, with it's limits of 32. You can see from the picture how huge my little monster was. http://i645.photobucket.com/albums/uu177/Adoveea/monstermeshyah_002.jpg This huge ugly thing moves, and hops just like any of my normal builds, regardless of size, construction etc.ec. Everything but the legs and one saddle, of course you can walk through as none physics shape is phantom! Prims : 246 Weights of Selected 647.7 Downloaded 12.8 Physics 246.0 Server 54153 Display Land Impact 648 Selected just something to share that I did for my own amusement and explorations. I had even more fun having a two friends sit on it and we all moved/hopped around on it. I didn't get enough people to make a wild test to see how many avatars I could have sit on it before we stopped moving.