Yoshi Bagley
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Posts posted by Yoshi Bagley
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Hey there,
a little Problem.
When I tried to upload my Mesh House with a Physic Shape, I get the following Problem:
Blender look:
Upload Window:
Someone know this Problem?
I tried to apply scale, rotation and location in blender, but the problem is still there.
It only works, when I Join the 8 Objects from the House to 1 Object. But then I don't can use all my Material Textures...
Thank you very much!
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Thank you all for your answer.
I tried all your tipps, but the result is the same
I don't know what I should do now..
Tried to give the file to a friend and he have the same problem with the object.
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Thank you.
yeah i did not applied the checkbox for sink weights. i opend it only for a screenshot. The result with checking the box is the same result.
I checked for double vertices and tried in edit mode W and then R. 0 verticles removed. and i did recalculate the normals with ctrl + n.
Same effect when i want to upload the mesh.
Yes, i use a solidify modifier on the hole model for the tests. I applied it and removed edges inside the model (like you see one the one picture).
It is a bit mysterious: when i open building - upload - mesh... and choose the mesh object it tooks 3-4 seconds and then i see already the mesh with the ugly triangles. When i close the upload window and try again.. the ugly triangles are on the other sides.. like random. And after 10 times and 5 crashes... it was possible to upload 1 correct model.
But I think this isn't a good way.
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Hi Rolig Loon,
thank you for your answer.
I checked them in blender, but there were no verticles in the middle.
I tried it two times with different meshes.. but the same effect...
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Hey there,
please someone can help me:
I have some trouble to upload rigged meshes from blender v2.64 with avastar.
I am trying to rigging some ease meshes to test it on beta grid, but most time the upload failed, cause there were ugly triangles. Also I crashed many many times.. after 10 times i get 1 good upload, but the rest failed.
I have made some photos:
Maybe someone know the problem? I tried 3 different Viewers, the Second Life Viewer gets the best result and was the only way to upload it 2 times very fine.
But the high poly one i can't upload fine...
Thank you for any help (and sorry for my bad english).
Yoshi Bagley
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Hi Karl,
thank you very much, that was exactly that, what i am looking for.
I will be carfully with that, for sure
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so there is no way to apply this to a mesh and upload it then with these attributes?
Physic Shape does not Match the Mesh Shape in Upload Window
in Mesh
Posted
Hey guys,
sorry for the late answer...
thank you very much for your help.. so now i will try your suggestions! :-)