I had no problem with one computer on Windows 10 with NVidia 720 but on a computer with Windows 10 and NVidia 960 I got a flickering pattern when ever I looked at mesh, although it was fine if I looked at a plain prim texture.
It was initially fine but started after a windows 10 automatic upgrade.
I have been able to solve it by
> right clicking on the Firestorm icon
> > Selecting "Run with graphics processor"
> > > Selecting "High performance NVidia processor"
Otherwise it seems to default to the "Integrated graphics". I can then change the NVidia processor to be the default.
Perhaps that will help