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Liv Leigh

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  1. Luke, you are not the only one. The lucky part of the story for Linden Labs is probably that they have a product with a lot of potential at their hands and a nr. of enthousiasts that see this in their customer base. The unlucky part is that they don't see how their inability to make things work properly in-world has driven many people like you and me away already in the course of the years. I have seen and heard too many sailors in my community who simply gave up because of SVC-472. They are replaced by new ones to a certain extend, but the growth has stagnated. Much in the same way all of SL has stagnated now. What can you expect if you try to use our communities to market your product to new customers but fail to repair the product's shortcomings for it's existing customers?
  2. If they wish to continue to believe the problems that I and every other sailor or pilot in SL have, depend on our ISP's or are otherwise due to our own fault, Linden Labs has a serious problem... And not just with their credibility. In the years that I have been sailing in SL I have seen dozens of friends leave the scene: enthousiastic, fanatic people, people who wanted to make a nice platform for sailing simulations on SL and just gave up on it. People who rented land in large sailing estates, spent real money on virtual boats. Many of them are simply gone now. All this unrealized potential... It is still there.. but for how much longer?
  3. The past few weeks people in the sailing community have been experiencing a dramatic change in behaviour of Region Crossings. And not one for the better... Despite Rodvik Linden's nice words at the SLCC keynote speech, nothing has been done so far to improve reliability of region crossings. Sailors, pilots and others are getting annoyed with this. The number of in-world events in our community has been dropping for many months now due to those issues, many just left SL altogether or only log in occasionally to chat and stand still in a corner. How are you guys planning to bring new people in and keep them interested in Second Life if you fail to improve the platform's basic functionality? Tell me....
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