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Jonny Kyrie

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About Jonny Kyrie

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  1. the rest of the blueprint setup is fine but the top .... how do i fix this http://i1226.photobucket.com/albums/ee403/J0ndezzy/camaroproblem.png
  2. I'm look to learn vehicle scripting with gears i have jeff heaton books and it only explains 1 gear cars. Where can i learn to script cars with multiple gears, I was looking into this book "Scripting Your World: The Official Guide to Second Life Scripting"
  3. never really appealed to me. can anyone explain
  4. Jonny Kyrie

    Good Zyngo

    i could use somone to teach me tips and tricks for zyngo machines IM me in game or respond here
  5. //Jonny Kyries Drag sciptlist ForwardPowerGears = [2, 5, 100];float ReversePower = -2;float TurnPower = 2;float TurnSpeedAdjust = 0.0;string SitText = "PWN";string not_owner_message = "Permissions not granted";string IdleCommand = "Ignition";string StopCommmand = "Killswitch";vector SitTarget = <0,0,0>;vector SitRotation = <0,0,0>;// driving animation if i chose to in the futurekey Owner;string OwnerName;float ForwardPower;integer NumGears;integer Gear;integer NewSound;string Sound;integer
  6. http://s1226.photobucket.com/albums/ee403/J0ndezzy/?action=view&current=help-1.png
  7. im looking for a master car scripter to help me work out the error in my vehicle script. i need somone who can find the error and go through the errors with me so i can learn :) repost here or IM me in game
  8. i need somone to help me with errors in my car script can anyone offer their help :P
  9. its the 2nd to last line and it says right after the r in power there is a syntax error //car controls if(level & CONTROL_FWD) { llSetVehicleVectorParam(VEHICLE_LINEAR_MOTOR_DIRECTION, <forward_power,0,0> ); reverse=1; }
  10. //Jonny Kyries Drag scipt list ForwardPowerGears = [2, 5, 100]; float ReversePower = -2; float TurnPower = 2; float TurnSpeedAdjust = 0.0; string SitText = "PWN"; string NonOwnerMessage = "Permissions not granted"; string IdleCommand = "Ignition"; string StopCommmand = "Killswitch"; vector SitTarget = <0,0,0>; vector SitRotation = <0,0,0>; // driving animation if i chose to in the future key Owner; string OwnerName; float ForwardPower; integer NumGears; integer
  11. list ForwardPowerGears = [2, 5, 100];float ReversePower = -2;float TurnPower = 2;float TurnSpeedAdjust = 0.0;string SitText = "PWN";string NonOwnerMessage = "Permissions not granted";string IdleCommand = "Ignition";string StopCommmand = "Killswitch";vector SitTarget = <0,0,0>;vector SitRotation = <0,0,0>;// driving animation if i chose to in the futurekey Owner;string OwnerName;float ForwardPower;integer NumGears;integer Gear;integer NewSound;string Sound;integer CurDir;integer LastDi
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