Jump to content

Dee Firefly

Resident
  • Posts

    8
  • Joined

  • Last visited

Posts posted by Dee Firefly

  1. Stepped on the ride in July 2004 and it took me so many years *not* to feel like a newbie, but I admit I am starting to feel a bit fossilized now !

    I dunno ...  whether you remember the rating system ?  I actually quite liked it as it was an icebreaking way of saying 'Hi'.

    Willow's parties, random Lindens hanging out at dance events, on-the-spot Torley interviews, torturing torii and the days you could cross the whole of SL in a balloon (bought from Abbots, where else).

    Nowadays I just do the occasional trip pointing out jaggedy-but-loveable stuff that's somehow survived, and bore peoples ears off about the days when I had system hair and telehubs were a thing.

    It always makes me smile though that 20 years on the 'getting lined up' hugger wiggle-dance is still a thing ...  'plus ca change... '

    I raise a glass to you, no matter how long you've been on this thrilling ride. Cheers ! ❤️ 

    • Like 6
  2. The very end of July 2004, that's like er 13 years and 9 months ?

    I still remember the first day and the crazy fun that followed like yesterday,  my oh my ...

    It has been like wandering in a collective mindspace, with people's imaginations poured out upon the landscape.

    My love to all my dear friends still sharing this waking dream, and those too who have departed both SL and RL in the times since <3

    • Thanks 1
  3. The automatic urge to reach out towards a tree or plant to right click, select and move it a bit to the left or right because it's not quite in the right place for me .. in real life that is .. oh were it so easy ...

    Not sure it's confusing per-se, but I often deconstruct things into prim makeup in my mind's eye while gazing at them in idle moments ... mesh is very beautiful, but I still love my 'virtual lego' :) 

    • Thanks 1
  4. Well they gave her the orders, back east on the Atoll

    Sayin' hey, you're way outta line

    This ain't Prim 38, its the Mesh 97

    You must put her in to Tuliptree on time

     

    Then she turned right around, to the plywood dusted fireman

    Shovelled on a few more cubes

    We'll cross the ridge past of Pini and straight on to Crenulate

    Just watch the old 97 fly..

     

    But it's a rough set of borders from Crumbi to Sabre

    and Leafroller's a double sim cross

    It was on the border from Lappet she lost her locomotion

    See how she hit the blocks

     

    She was going cross the ridge, 'bout 90 miles an hour

    When she slammed into an unseen wall

    Came to a screaming dead halt, trying to get out of Magnum

    Never to run on SL Server no more

     

    Then the telegram comes through, to SLRR HQ

    And this is how it read,

    Oh the brave engineer on the old 97

    Like flypaper the Server stopped her dead

     

    So now all you Second Life travellers, better stay home a waitin'

    don't venture on that windswept road

    Keep your mesh in the shed, don't drive that shiny engine  

    'Cos Havok's gonna spill your load.

  5. Yep, this bit me hard yesterday ,....

    I've just built a rail yard in Lappet, and am developing and building hybrid mesh/prim steam locomotives for use on the SLRR

    Now I cannot leave my home sim (on magnum) because it has 'normal' server sims either side, and even if I could the patchwork of incompatible sims would catch me out elsewhere on the lines, so basically my whole project is now on hold till they get this sorted out.

    I don't even want to use Pathfinding, it's useless to me, I'd much rather have my products work than have spurious pathfinding rats scurrying round my yard  - I'm not a fan of decorative feature frills breaking core functionality. One thing that distinguishes SL from a 'game' is that people virtually 'live' and work here ... 'cool' features are fun but not at the expense of breaking the world.

    *Sigh*

×
×
  • Create New...