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Lady Darmoset

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Posts posted by Lady Darmoset

  1. The problem isn't who you vote for, because it really doesn't matter anymore. It's the lobbyists. They want more money, so they give a little to people in power, and they pass things so that it kills any small business competition, etc.

     

    People tried to protest the NDAA, and everyone thought it would never pass because Congress would deam it unconstitutional. However, it did. Our liberty, rights, etc. do not matter anymore, therefore our votes are meaningless. We are stuck with picking the lesser of evils. People are trying, however, to fight this best they can. 

     

    Unfortunately, no matter how many protests, petitions, and blackouts websites / people have, it can still pass. Our government doesn't give a flying **bleep** about us anymore, and by blocking sites like Facebook / Twitter, they can kill off faster protest organization (which most likely is one reason why SOPA / PIPA came into existance).

  2. SOPA/PIPA

     

    This bill is bad because it will shut down websites WITHOUT DUE PROCESS. Which means, while yes it could get rid of people who steal / pirate content, it does so without due process. So, if you are the original creator of a design or video, etc., and the government or someone who hates you thinks / accuses you of stealing or breaking copyrights, your website will be shut down no questions asked. 

     

    This is dangerous to SL because a lot of people make shoes based on real brands, same with cars, clothes, so on and so forth. While Second Life's upload / user policy is strictly clear that the products we make should not and cannot represent anyone or anything in real life, we all know is almost never followed. And if anything we make is similar to a real product / person in real life, though it is not stated that it is based on so and so, it can still be shut down no questions asked. 

     

    Another reason this is bad: If you post a link on a website, and that link has either pirated / copyrighted content, or a link to another website that contains that, all sites linking to it will be shut down in addition to the site holding the pirated / copyrighted content. 

     

    No due process, no court time, etc etc, is bad. SL is screwed if this passes, and will get shut down, and everyone who makes money on this website will also be screwed. Blue mars will also suffer, IMVU, any site like this, which means creators will have no where to go if SL leaves, because everything else is going to go under.

     

    This bill does not get rid of individual people whose content is stolen. It gets rid of the website as a WHOLE.

  3. So I am making some flat boots for a halloween costume. They're mesh, and they're done being built save for the texture. I was testing them out to see how they fit in SL and the best way to attach them was at the lower leg. I do plan to sell these, but before I go any further I wanted to know if people prefer their shoes to attach to the actual foot then have the upper calf part attach to the lower leg, so you have two separate pieces, or rather have the boot be one whole piece.

     

    Here's a pic to show what I did. So I guess what I want to know is if it's easier for people to have boots in two parts, or one part, and which attachment they prefer?Shoe_001.jpg

  4. "Many women in SL have an obsession with lingerie. But then, in RL many have an obsession with lingerie. At least, we like lingerie for more than just functional value. In RL I wear lingerie that (in my opinion) is very pretty, feminine, and in colors that are attractive to me, even if no one else will see what I am wearing. Same in SL."

    I was merely in jest, as this is her third topic on the subject. :P

  5. you should be able to edit the texture in zbrush if you go to polypaint mode. otherwise, lighting in zbrush is a pain IMO. I never got the results I wanted when I went to render it out. try going to pixologic's website and see if there's any more tips on lighting, or the zbrush forums for more help. :)

  6. I have been trying to make a long strand of hair and import it into SL with the exporter script for maya. I'm using a premapped sphere, and all I'm doing is just 'sculpting' it into what I want. So I finish, and I import it, and I get this:

     

    sculptyissues.jpg

     

    Its at lossless when I upload it. But I have no idea why its smearing the ends like that. >:( I tried making a small sculpty for bangs and it imported with no problems, but when I try to make this shape (even starting from scratch) it gets deformed like this. Thoughts?

  7. I was thinking about a 13L sale (group or just list of participating shops) for the 13th of every month. I'm a horror nut, and 'cadaverous' is in my store name, so I thought this would be cool for other stores that fall along a horror, goth or even punk genre. I know its cheap, but if you sell small accessories or something for that price I think it'd be fun. :)

     

    Thoughts?

     

    EDIT: Obviously the genres I listed would not be limited to just those types of stores. Anyone could participate. :)

  8. Join some fashion feeds both in world and online, if you have a blog. That's what helps me most of the time. Haven't done a hunt yet but I am thinking about participating in one soon. :)

     

    fashion feeds: fashion in pixels, fashionfeed of SL, consoladated fashion (fashcon; inworld group)

  9. So it is SL then. I just updated because SL was freaking out when I didn't update, then I get that same crashing error. Trying the recommended fix now!

     

    Edit: 260.99 won't work with my computer. :( Trying another update.

    Edit 2: I just installed 280.19 Beta, and SL opened. So far so good!

  10. Does your friend know how to upload mesh? Is the file collada? Or, it looks like it's only available for specific software by DAZ if I read properly. Or the items are specifically rigged for premade models only on that site. OR you or your friend didn't take the mesh quiz or get verified payment and thus can't upload.

  11. That sounds like a good idea! I do that with my friend's stores, too. I think it helps. :) When I get some stuff uploaded (just need to make textures) I'd be interested in joining.

  12. You can skin weights to the bones in Maya for eyes and toes, I've done it plenty of times. I am not sure what your skeleton looks like, and what pieces are being weighed to what...that in itself can be an issue, but if you are jumping between blender and maya after you had weights painted I am not sure if that could be causing that issue.

  13. I recently watched this video by Gaia Clary, which was posted in an earlier thread here, and she explains things about the sculpties very well. It is a bit confusing at first, so take time watching and rewatching this. Though Blender is used in this video it still applies to Maya as well. I forgot where or how, but there were premade basic shapes that were already set up for sculpty purposes that I use...

     

    http://blog.machinimatrix.org/3d-creation/video-tutorials/sculpties-basic-tutorials/

     

    Hope this helps. :)

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