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Bedlam Ansome

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Posts posted by Bedlam Ansome

  1. I imported a mesh vehicle I had made, all was well until I put a simple Car Driving script into the contents.  (I didn't write the script).

    If you press the up arrow, the vehicle rotates upward front first, if you press the down arrow the vehicle rotates downward back first.

    I you press right or left the vehicle slides to the right or left.

    Up and down arrow keys should be for forward/backward movement, and left/right arrow keys should turn the vehicle left or right.

    So I think the X,Y and Z are mixed up in either the script or the mesh.

    How can I sort this out?

  2. If I have multiple animation in an object's contents,  will a menu appear when the user clicks on the object, so that they can select an animation.

    If not, what do I have to do?

    Thanks...

  3. I am a newbie at scripting and need a script to make an object go up or down when it is clicked on.

    I have an object that I want to go up when it is down when it is clicked on, and vice versa down when the object is up.

    I have no real experience of creating scripts, I can see the logic behind this movement, but I have no idea how to script it.

    Can anyone help please?

  4. Is it possible to create a glow around an avatar's whole body? I have been toying with this idea for a while, but can't think of a reasonable way to implement it.  I know that when you texture a prim you can use the glow option, but how could this be achieved for the the whole avatar, say a bit like the human torch glowing with a fiery glow/aura etc

    I have thought about bringing the mesh of the avatar into SL and texturing it to glow, but that mesh would probably not bend or move if attached/worn.

    Can anybody help me out help here?

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