I'm sure this must be simple: I have a prim rotated at 0,270,0, and I'm rezzing a prim when touched. Trouble is, the prim rezzes angled to match its rezzor (meaning, 0,270,0 instead of 0,0,0) . I think I'm lacking the language to search for a solution, and i know it must exist! here's the wee code i have: [=CODE=] touch_start(integer total_number) { llRezObject("reztest", llGetPos() + <2.8, 0.0, 0.0> * llGetRot(), ZERO_VECTOR, llGetRot(), 0 ); } [=/CODE=] thanks much for any help! -HN