Blondin Linden wrote:
It's part of what we've been calling the Southern Passage. We've included water regions connecting Bay City / Luna to Abbotts. It's not finished yet so stay tuned!
Yes, I saw today the joined water sims, nice idea!
I have to mention 2-3 points:
1) I would propose you put the noscript sandboxes Newcomb and Wanderton as buffer between the script sandboxes and the water regions to prevent that grea goo griefing attacks in the script sandboxes litter the water regions
2) I would propose you make all sandboxes "no object entry" for the same reason as given in 1) , Now only Sandbox Island and Island Extension are "no object entry", but Goguen and Cordova are.
3) Now all 4 script sandboxes lag extremly (statistics show very high total frame times for each sim, but the sum of net, physics, agent, simulation, images, script and spare time would be a low, lag free total frame tim), there is nothing what visibly creates lag. For me it looks like the performance of the server where the sandboxes are hosted is very poor and(or shared in a way we have more lag the before the region fusion. --> Sandboxes are more or less unusable now, please increase performance again.
Thx a lot for your help and efforts!