Jump to content

Aini Hax

Resident
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Aini Hax

  1. I was thinking could it be Photoshop CS5 causing the issue? I'll try giving a friend the texture next too... but I doubt that'll help ;_;
  2. Thank you for the replies! I sat down read through those pages and I can't find what I'm doing wrong still. I have been making alpha channels and they are all so simple I dont understand why it won't work Here's a picture of my alpha channel and it still comes out as horrible as the first picture I showed - if i save as .png or .targa http://img842.imageshack.us/img842/9467/alphachannelfail.png Also I check the files both in the SLCP and the actual SL viewer and they both look like this
  3. Hi there, I've honestly tried to find a solution for this by myself but I'm hopelessly lost :( I enjoy making my own clothes and I somewhat know how to use photoshop but I can't figure out why I have to make every Pixel I draw up 100% non-transparent (as if I'm pixeling it via MS Paint) so that it shows up somewhat nice in Second Life. As soon as I dont do the 100% non transparency I end up with my uploads looking somewhat like this: http://img805.imageshack.us/img805/361/opaissues.png I usually save everything as transparent PNG file, and I make alpha maps too. But I can't figure out what the issue is :( Do I need to use a certain setting when I save my file? I also tried using Targa files but I get the same result - sometimes even not transparent at all :( I would really appreciate any help or a link to the right settings etc. :) Thank you in advance!
×
×
  • Create New...