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Kyorisa Yven

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  1. Thanks for replying Steph. It's happening pretty universally. As in lots of people are seeing the objects blink or vanish until edit-selected. I don't know if they are appearing vanished at the same time to multiple people, so that'd be something good to test. To see if it's on the viewer or server end. I'll test that in a few hours. I'm not sure if it's a viewer bug maybe? But it's happening on multiple viewers. I'm wondering if other people who have animated mesh by making frames invisible have run into this, and how they got around it. Thanks again.
  2. I have some mesh objects that animate by changing the alpha on the different prims using llSetLinkPrimitiveParamsFast. The issue I'm having is that quite often whole frames or even the whole object gets stuck invisible. So either the object starts blinking because one of the frames stops loading or the whole thing just disappears. Edit-selecting it for a cycle does fix the issue, but that's not a practical thing to have to do all the time, or to have to ask other people to do. The timer is quite fast for this script: it was 0.4 seconds, although even at 1.0 seconds it is still having the issue. I've tried: stopping the timer before calling the animate function and then restarting itusing llSetLinkAlpha (although that has a delay anyway so on a short timer that mightn't work)increasing the timer to 1 second intervals (it's an animationso it does have to be kind of fast)It doesn't happen every time, but it happens a lot, especially on laggy sims. Has anyone else had similar problems animating mesh with the transparent face/link method? Does anyone have a workaround? Thanks for any help. <3, Amanda
  3. I'm not finding a match in my skins, but most of the Tangos compatible skins are listed here: http://www.bigboobiebabes.com/p/skin-stores-4-lolas.html You might try going down the list. Good luck!
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