-
Posts
20 -
Joined
-
Last visited
Content Type
Forums
Blogs
Knowledge Base
Everything posted by Johnnycash Stromfield
-
I did DISM and SFC to and it said it found an issues and it's solved it but still getting the terrible freezes when flying. I really really appreciate everyone's help but I think I'll just log in to sing then if I want to explore I'll need to find another game as this is seeming impossible to fix. EDIT: Since doing the SFC and DISM it does actually feel like it's lessened the problem. It's still there when I fly over very very object heavy areas but for now it actually seems to have helped a bit. Will continue my whining shortly if anything changes LOL, thanks for being patient with me.
-
Yeah and although I have my mesh body on I am only 40ish scripts. The HUDS you see I need to sail, Ban Line HUD is important because people like to throw them up everywhere and the others are for my boat. Even on my 1 script test avi I still get the freezes. Nothing on my PC is screaming at me, I have a good internet connection but FS still freezes and gives me those "not responding" moments still for a few seconds at a time. It's so weird, it seems to happen on every viewer to, some less than others.
-
So I disabled the Diagnostic Policy Service and although it seems to have helped a little bit I'm still getting the freezing and stuttering. I've tried just about every prefrences combo people have told me about and all the tips and tricks but this is how it looks to me while I'm sailing, just recorded it now. My Disk is at 0% and goes up to 40%+ occasionally, ram never goes over 54% and CPU is always like 15-35% so I really don't know what is causing this issue but I'm starting to give up hope. It seems as though it's happening as new land and objects are loading in so it's a choice between higher DD with less popping in but lower FPS or lower DD with more popping in and higher fps. I don't feel like I can win. Here is the clip, turn sound of as their is mic static and my daughter laughing at TikTok in the background and coughing really loudly on Discord because she didn't know I was recording haha https://streamable.com/w2tvzc
-
Also I'm pretty sure it says in the viewer that it'll be capped accordingly if it exceeds what is available, flying with under 200 draw distance makes seeing airport runways almost impossible till you're on top of them and the LOD, yeah fair enough I could lower that. But the rest of what you said is not only unhelpful but wrong. Good day.
-
Yes you're right, some airports are built like that, right on the edge of the sim and they are definitely the hardest to land at. I recently got my scripts down to like 10 max while flying by using a basic avi and only the huds I need for flying or GTFO and while it's helped a tonne with not getting ejected from my plane it doesn't seem to have helped the freezing, but the sim crossing yes, it's helped for sure. Ah, is it not? I'm sort of aware how sim crossings work but not so much about packet loss, I'm guessing it's lost or dropped information. Do you think it's to do with my max bandwidth being set to 8mb? I see some people say not to set it higher than 1500 and others say to crank it up so I'm just trying both options. I'll reboot the router. Yeah I usually use around 256 Draw Distance and in regards to the ultra settings I've actually noticed myself that when I have them set lower it mostly actually lowers my fps. I set it to ultra on the slider and then tweaked it below turning off particles, ambient occlusion, shadows and so on as I know they're very performance heavy. Thanks so much for the quick reply Odaks, I'll focus on getting the packet loss down firstly.
-
Hello there SL Forums! (My first post here), When I'm not performing on the grid my absolute favorite thing to do is travel. Me and my partner Miss Mei do grid drives, sailing routes and GTFO Flying but 8/10 times we engage in such activities something will happen and we'll just abandon the idea before we even make it to the destination. Sometimes it's ban lines and orbs (I won't even get started on that) but other times it's the fact that I get regular 5-10 second freezes and by the time it unfreezes whatever vehicle we were in is usually upside down. I've spent hours and hours and hours tweaking settings and I've just about been through EVERY single option in the viewer. I've almost given up and accepted that SL is for standing still, in one place and talking. Traveling and changing sims regularly just doesn't seem to be something SL likes you to do but i'm here to call all tech people for one last effort to see if we can decipher why this happens. I could deal with the 10-15fps of flying over mainland if it stayed at 10-15fps so I have constant control of the plane but then it straight up just freezes and I am a passenger at that point. I'll log in, start flying slowly and post that log in here I see you all telling others to post from the help menu. If we could get this fixed or at least minimize it I would be flying all the time as there is so much area TO fly in. Anyway, enough of my rambling, I'll post a video to show exactly what is happening. This is set to public, so you should be able to see it: https://www.facebook.com/jack.dryden.3950/videos/849017065783637 My Settings: Scene Load Statistics: Here is my Firestorm Log: Firestorm 6.4.21 (64531) Jul 21 2021 21:00:53 (64bit / SSE2) (Firestorm-Releasex64) with Havok support Release Notes You are at 203.4, 229.3, 22.1 in Crowsnest located at simhost-0381cdf7ca6a2e473.agni SLURL: http://maps.secondlife.com/secondlife/Crowsnest/203/229/22 (global coordinates 266,955.0, 249,573.0, 22.1) Second Life Server 2022-01-06.567269 Release Notes CPU: AMD Ryzen 7 1700 Eight-Core Processor (3693.07 MHz) Memory: 16321 MB Concurrency: 16 OS Version: Microsoft Windows 10 64-bit (Build 19043.1466) Graphics Card Vendor: NVIDIA Corporation Graphics Card: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 Graphics Card Memory: 4096 MB Windows Graphics Driver Version: 30.0.15.1123 OpenGL Version: 4.6.0 NVIDIA 511.23 RestrainedLove API: RLV v3.4.3 / RLVa v2.4.1.64531 libcurl Version: libcurl/7.54.1 OpenSSL/1.0.2l zlib/1.2.8 nghttp2/1.40.0 J2C Decoder Version: KDU v8.1 Audio Driver Version: FMOD Studio 2.01.09 Dullahan: 1.8.0.202011211324 CEF: 81.3.10+gb223419+chromium-81.0.4044.138 Chromium: 81.0.4044.138 LibVLC Version: 2.2.8 Voice Server Version: Vivox 4.10.0000.32327 Settings mode: Latency Viewer Skin: Latency (beta) (Extra Plain) Window size: 1920x1027 px Font Used: Deja Vu (96 dpi) Font Size Adjustment: 2 pt UI Scaling: 0.75 Draw distance: 256 m Bandwidth: 8096 kbit/s LOD factor: 4 Render quality: Ultra (7/7) Advanced Lighting Model: Yes Texture memory: Dynamic (4096 MB min / 10% Cache / 10% VRAM) Disk cache: Max size 1792.0 MB (102.4% used) Built with MSVC version 1916 Packets Lost: 111/4,597 (2.4%) January 26 2022 06:22:55 SLT Thank you in advance, Jack Dryden (johnnycash.stromfield) xo