I got a strange problem with baking my sculpt maps in Blender.
I just add a UV-Shape/Sphere and directly hit "Bake Sculpt Maps...". The result should look like the known smooth colored map, but all I get is a kind of wireframe view of the object with the lines colored as a sculpt map.
I hope its just a wrong setting inside blender.
Looking forward for any tips and tricks on this issue
Strange looking sculpt map (Primstar 2.dev.283 - Blender 2.66 r54716)
in Building and Texturing Forum
Posted
Hello everyone,
I got a strange problem with baking my sculpt maps in Blender.
I just add a UV-Shape/Sphere and directly hit "Bake Sculpt Maps...". The result should look like the known smooth colored map, but all I get is a kind of wireframe view of the object with the lines colored as a sculpt map.
I hope its just a wrong setting inside blender.
Looking forward for any tips and tricks on this issue
Cheers
Josh