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Talla Slade

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Posts posted by Talla Slade

  1. Does anyone else get the problem that when they TP into a region with a scripted HUD worn or cross a border they become stuck to another avatar is one is there where they enter the region?


    Taking the hud off fixes it but it would be helpful to know what the cause is. It has been happening on any kind of sim and using different viewers and it can happen to any avatar that wears the combat hud.


    Anyone have an idea?

  2. @Deja


    You wrote...

    "Actually, this stuff today has definitely got me thinking. Even if we aren't yet quite comfortable with the security of the open sim, I wonder how it can be used in a non commerce point to further grids that do produce content. Ok, here my brain turning there? What I mean to say is something like this....


    I own a goth store. A large base of my clients are into the whole bloodlines and even non bloodlines RP aspect for Vampires and Wolves. What I am thinking if what if I could create a place to advertise from my locations in SL, Inworldz and Avination or wherever else I may open a store and promote the open sim location as a goth RP sim. And back in the RP sim...promote the world stores in all those other closed grids. Especially if one day any of them open up...like Avination and allow items to be available on the open grid. It could all possibly work together to promote each other and build even more customer loyalty up by spending a little bit of money to create an RP sim for customers and potential customers. Who knows if it would be successful but at the cheap rates of an open sim (or even free if Czari was right) it would simply be a sink of time to build it up...which I would potentially do."

    I think your ideas could work well Deja. It would certainly be supportive and help you build your brand and customer loyalty. I'm sure that is how it has worked for Toy selling sculpties in IW.

    As far as I am concerned anything that builds more business and the open Metaverse which we all can benefit from the better. If I can help in any way do contact me in OSgrid or SL on this name. I am quite happy to talk more and help anyone out since I do have quite a lot of experience with this thing :matte-motes-bashful:

  3. @Czari

    What you wrote was very interesting and I am aware that a number of role play communities have set up in OSgrid or the rest of the Metaverse. The Elven realms on Inworldz comes to mind right away and I have a draft copy to post on my blog soon about a Dark gothic Vampire theme that has moved from SL to OSgrid recently and is devloping their 4 region sims presently. I also wrote about Star Fleet Federation, a Trekie RPG group that opened a number of sims on OSgrid to learn the ropes so to speak. That was a few years ago and they have since set up their own grid. It has been very successful because they keep some sims in SL and spread their role play across all of the sim both in SL and the open Metaverse.


    I am sure role players will benefit from this way or working and if anything should happen to SL then at least people wont have their eggs all in one basket and the Open Metaverse is a growing market for merchants anyway.


    I should love to meet you perhaps in OSgrid one day. IM me any time. I have the same name there and in SL.

  4. @Luna

    I am fully aware of the founding principles of  the Open Simulator Project and OSgrid was set up as a test grid for the server code. They allowed anyone to connect a region to that grid but made it clear they don't support any economy or token currency. Beyond that the founders have no interest or control over the many individuals that take the server code and use it. They do nto impose a TOS like SL dose because they can't. They don't own all the servers. Now, I wont deny there are individuals that believe in some utopian ideas who have regions attached to OSgrid and those individuals believe in share and share alike. Some call them Techno-communits but it is not the official position of the founders, the developers or the managers of OSgrid.

    The rest of the open Metaverse is not attached to OSgrid anyway even though they use the open source server code. The Licence on the code permits anyone to use it how they chose and to develop it further and keep their code secret which is what grids like Inworldz and other closed grids have done. They make their own TOS and so do the many other grids that either remain walled gardens or connect with others via Hypergrid.

    Mentioning the dramas that go in the community is fine but similar stuff happens in all communities and plenty of bad things have happened in the SL so you are actually confirming that there is enough community on the Open Metaverse to actually get into those problems.  There is much more good than bad in all communities don't you agree?

    My blog... Metaverse traveller

  5. Hi again Deja

    Yes, I wanted you and others to have a balanced view of Opensim and the present state of the open Metaverse. As you read on my blog stuff can be copied on any grid (even Second Life) and I did mention Inworldz as a closed grid which offers the same level of protection that SL offers but in any event one has to decide which grids that will trust. However, that all said, Avination is a good choice to as they are a closed grid as well and, what's more, Melanie who owns that grid is one of the developers of Hypergrid and working on HG2. Mel has said she will enable Hypergrid travel and allow in potential buyers once the HG2 content security is in place and working ( I did say all this). Anyway, Presently closed grids are the safe option but if you are selling any full perm textures or whatever then you can really sell those anywhere with a creative commons licence so that is not really a problem.


    As for what Luna said No it is not true your inventory can be taken as you travel via Hypergrid. It is perfectly safe because it stays on you home grid and only items you actually rez on the grid you visit can be copied by the grid owner if they don't value their reputation. What you rez has to be called from your home grid because your inventory is not actually traveling with you and even your appearance is being called and as you travel. That's basic HG. In HG2 the perms will finally be respected so one would not travel to a grid not running HG2 and it is as simple as that really so the security will be much better and every grid running HG2 will be a semi-walled garden in effect.

    Luna also said, "And what about the philosophy Opensim was founded on..that all content should be free? "

    Well, that is easy to say and I don't know where you got that from so perhaps you can point to the proof?

    Fact is no such notion exists. Opensim is open source server code and can be used to run a grid by anyone with the knowledge to set it up. This is why I advise caution and getting to know the open Metaverse before jumping in head first. Many people are into making money and setting up grids to do just that. Unlike Second Life the open Metaverse is like IRC where people work from many servers of their own or hosted for them and it is possible to travel between them if they have Hypergrid enabled. You don't have to travel actually. You can sit in one of the grids and be open for business and the customers will come to you from their grids. Not it is up to you to decide if you trust that grid to allow your stuff to travel there. This called doing your home work.

    My blog tries to help people understand the open Metaverse and I don't try to mislead anyone. I want the open Metaverse to be a great environment for business and none-profit alike. I am there to help if asked and on my blog there are links to vendors  and resources sites. Soon I will have a Grid search as well to help people find grids to visit.

    At the end of the day you can only dip a toe in and explore the possibilities for yourself and your business. If I can help I will otherwise I wish you every success either here or in the open Metaverse.

    BTW, you have some great stock on Market place Deja. And Luna, yes, I have always blogged in the name of Gaga but I am Talla Slade on Second Life and OSgrid. I run role play sims and make, script and sell my own stuff for what it is worth to know that.

    My blog: Metaverse Traveller

  6. @ Deja

    You said...

    "I'm also expanding into some other grids.  Although I'd love to know where the more competive grids are because all the grids I have checked out so far have been pretty dead, which would explain the low tier, but what good is low tier if you can't turn a profit due to no traffic?"

    As a merchant expanding into the open Metaverse grids the choices are limited if you think only about traffic and not in what the potential is for the long term. However,  the busiest walled garden grid is easily Inworldz but they are not likely to open up to hypergrid as they have forked server code that is somewhat different from the mainstream Opensim core code. Most open grids work on the mainstream code which is very stable and will support hypergrid.

    A new version of Hypergrid, HG2, is expected to be released soon which I mentioned in my last post. Once that is in use more grids will open up to the greater Metaverse so this is what I mean by taking a long term view and getting established. It is not expensive to have an outlet on the open Metaverse so being in both worlds can't be bad. I don't say jump in and abandon SL and I will say you wont make a fortune yet :womansad: but the market is going to grow and already there are over 200 separate grids with around 100 connecting with the rest via HG so the market is somewhat hidden presently until you understand how it is all building. Each of those grids have small communities, some very small and others bigger. There is a growing demand for virtual goods I am sure and online market sites like Total Avatar Shop are building a reputation and have their sights firmly set.

    The Open Metaverse is a growing market.

    check my blog for more information and articles on building business in Opensim...

    This article in particular... Second Life Shrinks as the Hidden Metaverse Expands

    and this one... Building Role Play Across the Hypergrid

  7. I agree with you, Toy and Darrius in much of what is being said here but I don't think that  Second Life is dead or that the sky is falling in. I think more sims will be lost in the coming months and it will increase next January went the education grants run out but then it will level out and next year might in fact see more user traffic as Rod's plans take hold. I don't think there will be a growth in regions though as the new traffic will be video gamers with little or no interest in the existing community. In deed, I can see the existing community being sidelined even more than they are now as LL concentrates on the new people. What I do expect is more of the existing users to actually leave.

    Those who do leave may go on to explore opportunities in the Opensim grids which is no bad idea if they approach them with an open mind and a willingness to learn new ways to operate and make money. I think role players in particular could benefit especially for I, myself while still renting 2 RPG sims in SL,  have built up some regions on OSgrid and now I have a Hypergrid connected standalone world too and it costs me a fraction of what SL costs. However, as I said, I still have my sims in SL and some of my players are happy to play in both SL and the open Metaverse. Opensim is much more stable now and Hypergrid 2, which is expected soon,  promises better content security where the creator can decide what goods can leave the grid thus reducing the chance of copying stuff while still making it possible to travel with full appearance and selling stuff on grids you can trust - yes, reputations are being established.

    Anyway, I do think LL is taking a huge risk and I expect more steps to be taken to silence decent in the SL community.

    My blog...  Second Life Video Gaming?

  8. I find myself agreeing with WADE1 absolutely. Rodvik has a master plan to change the focus of Second Life to one of video gaming which I feel as a long time role player will ultimately degrade my experience. Given I have worked hard for several years to create my RPG without the aid of video gaming tools I kind of resent where Rodvik is taking us. The Jira gave vent to bug issues affecting us all and because we could voice an opinion there we at least felt it might add weight to the urgency to get something fixed. God knows there is still enough wrong with the system and all the so-called improvements have just added to the problems in my view.

    For role players who, I might add, buy an awful lot of theme content, the system doesn't need to be as complex as Linden Labs want to make it for the sake of where they want to go in pursuit of the video gaming minions. For years we have paid through the nose and got nothing but disruptions, lag and unfixed bugs. What will it be in the end?


    There could even be hyper inflation in the SL economy as the Gold Farmers move in to set up business high-leveling avatars and farming gold in SL video games. Don't think for a moment it can't happen. It just takes one successful game and that is what Rodvik Humble is hoping for.

    Do we, the ones paying the bills, really need all this?

    More said on my blog here: Second Life Video Gaming?

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