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Slythe Sirbu

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  1. Because I was having this problem for the past week, and found a solution that worked for me, figured I'd post it here. Someone wrote a FBX importer plugin for Blender. Export Maya FBX, import directly into blender Plugin here: http://blenderfbx.render.jp/ I had a rigged mesh, complete with weighting exported from Maya in FBX, and that imported it into blender quite well!
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