Hello all! My other half has asked me to do her sign in 3d. Which would be very easy if she had a simple font. But this fon has a lot of curves and embelishments, so I need to purne it down a bit. Make the UV flow a bit easier, and in general, get a simple 3D text from 47 prims down to something more manigable. So far, the only advice I have, was to type it in black, and use that as a reference in Blender to put individual vertices, so I can cleanly wrap it. So I am in the process of doing that, but am looking for feed back on if there is an easier way to remap vericies and trim geomatry while still mostly maintaining it's look. The font, if anyone has heard of it before, or wants to look it up is Carmencita. Beautiful font, but rough to work with in 3D. Thanks in advance for any help you can post. I am so new to mesh, that even I am trying to learn to do my own work and this one favor she asked. No time limit, luckily. :D