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OdessaDraekavik

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  1. Hello everyone, I am trying to make an updater object for one of my product. The product itself consists of different objects rezzed around the sim, and when there is a new update, I don't want the users to have to delete every single of these objects manually to replace them with the new version, hence the "updater" object. So, using llRemoteLoadScriptPin I can update the script in all of these objects, but as soon as I give the object to someone else (the object becomes NO MOD), the updater object stops working for the new owner. (Probably because the owner of the updater object NEEDS to have mod rights on the target object). Would there be any other way of doing it ? It would be so nice to be able to fetch an entire script from a web server. Thanks in advance for your help, Best regards
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