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Skyrockett

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  1. I've begun running into this same issue. I've built several airships that use the same flying scripts, and up until this last week the sitting portion of the script worked perfectly. I sent out several copies for testing about a month ago and no-one has reported an issue. However, beginning yesterday when I was flying the sitting animation would after a few seconds stop working. I would end up in a static standing pose I don't recognize. The flying portion of the script would still work but I'd have my feet sticking out of the bottom of the fuselage. The animation does the same thing when simply played in-world. Instead of looping it simply stops. Possibly related, at an event five days ago every dance animation I tried would run for a few seconds and then stop, leaving me standing. This included animations from a dance ball as well as animations I had in inventory, and yes, these were all looping animations, as are my flying animations. I was not wearing an AO. None of the few attachments I had on included animations. The situation was repeated in all the vehicles that use this same script. It happens when I am using the current version of the official viewer, and in every version of Firestorm from 6.6.8 to 7.0.0 Alpha. It's not OS related (MacOS 11.7.10) or network related. SOMETHING is causing looping animations to stop looping, but I am at my wits' end trying to figure out what's happening.
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