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Orzog

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  1. dude. You come off like a cocky 8 year old. the K person stated that higher gpu's will not help. He was correct in what he stated as far as how the current viewers work. most systems including laptops today are dual channel, however there is a limit to the viewers capabilities in the current state. Frame rate wise, CPU is the heavy need, especially single thread maximums. A gpu needs to be decent for textures and subsets, but higher end 3000 series won't make a difference for Firestorm, the standard viewer or any other third party. Memory speed of systems in the last 5 or so years are plenty. When it comes to loading assets when entering a new sim, connection speed comes into play, when loading pre-cached , drive speed comes into play. Most system a person will by today will ahve SSD's. Try to actually contribute in a good manner.
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