default
{
state_entry()
{
llSay(0, "Hello, Avatar!");
}
touch_start(integer total_number)
{
llSay(0, "Touched.");
}
}
So, everyone's seen this script before. I have a minor problem though: It always returns '...' to me in channel 0. I'm confused as to why this would be, before when I've made an object and started a script, it has always tended to say what it is supposed to say, (e.g. 'Hello, Avatar' or 'Touched' but now I just get '...'
Do I have some strange setting on or has something changed somewhere?