Hi There,
I am new to Blender and learning how to create simple things and upload them into SL. I want to create a simple tree (non-animated) and upload it to SL. I am using Blender 3.1 and so far I have managed to make a tree/leaves and apply texture to the tree trunk and branches. But I really do not understand how to do the UV mapping ( I have Alpha texture for leaves, wood texture for the trunk and the branches. So 3 separate parts) Also i'm not sure how to reduce the prim count, what physics model to use to upload. Can anyone help me to provide some guidance or some links to tutorials please?
Any help would be much appreciated. Thanks a lot!