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Posts posted by Sirrella
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Pretty much as the title - I've just moved to a New Babbage rental and don't want to let the side down. Boots & corset from Eudora3D - check. Which suppliers would you recommend for good quality period skirts and trimmings?
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1 hour ago, Coffee Pancake said:
Oh, now you know its really really high.
Sky high...
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Four minutes to go here in Blighty, and I'm celebrating by feeding the cat
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Is there a way to carry a music stream around with you, Walkman-stylee? I've figured how to set the audio stream for my Linden home but WLT be able to have my own music while I
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16 minutes ago, Coffee Pancake said:
All modern mesh clothing is rigged.
This prevents the scale and position etc being modified.
If you want boots over pants, the creator has to explicitly make boots to go over your pants, for the pants you have, on the body you have.
It sucks. This is also why you have to be careful when shopping to make sure the items you're buying are even compatible with the body (etc) you have.
Just for my education.... is it technically possible for a designer to make an alpha hud specifically for a piece of clothing? Not to hide the whole thing in one click, but with selectable areas, like for bodies? I mean I get that's probably way too much work for each and every piece of clothing, just wondered if it was technically feasible?
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What's really starting to yank my chain is why stretch isn't automatically enabled for EVERYTHING in the edit menu. Why aren't ALL clothes resizeable FGS? Reams and reams of different versions for each body.... why?? All those gorgeous boots that just won't fit over jeans, or jackets that can't be worn, becuz bleed-thru.
Just WHY???? Is it more work for the designer to enable it or something? Some technical reason?
*bursts into tears as she walks out of Eudora 3D empty-handed AGAIN
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5 minutes ago, SodaGnome said:
I did that and it was great! Inventory searched on the word "demo" and deleted all of it.
I never even thought of that! Genius!! TYSM lol
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I'm thinking of taking up sleeping again...
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10 minutes ago, Modulated said:
I thought it was just me and the Raven head! I can't seem to get a facial shape I like with it, no matter the skin. Still tweaking it tho.
I'm having the exact same issues with Raven, I thought it was just down to my inexperience. I just *cannot* get her looking reasonably natural.
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1 minute ago, Leora Greenwood said:
Yeah.... "Alt Time" 😆 😆
I'm running out of email addresses for new accounts *looks at Ayashe
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10 minutes ago, Ayashe Ninetails said:
Genus and Catwa and some others don't use Evo X (I think they're on SLUV). Other head creators have gotten authorization from Lelutka to use their Evo X map, so that's why only some are making the switch over. Akeruka, BeSpoke, Lel of course, LOGO (for two of their heads), and apparently GA:EG are using Evo X.
For Genus, you'll need to use older skins for now. Nobody's sure what their updated and new line will be using, but for the current moment, you can run to Pumec and slap their group gift wall (group is still free to join through tomorrow) and there are a few Genus skins in there.
Ooooh, there's some motivation right there to put some work into Akeruka. Problem is, I've got the Genus looking absolutely where I want it.... *sigh here we go again!
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21 minutes ago, Ayashe Ninetails said:
Hey girrrrrrrrl! Morning!
And yup, Evo X is the UV mapping of the head. So with a head that's using it, you can go out and buy Evo X skins, makeup, tattoos, etc. and have them work on it.
Right! So that's why I can't use ExoX stuff on my Genus Free head!! Do other actual head manufacturers use the EvoX map too? Akeruka for eg?
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16 minutes ago, Ayashe Ninetails said:
Yup! For me, it's Lel, Akeruka, and BeSpoke. I didn't know GA:EG updated theirs, and I did demo LOGO's, but I wasn't feeling em.
Just for my education - is EvoX the UV map itself? When they say 'EvoX enabled' is that what they mean?
Mornin', btw. *waves
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8 minutes ago, Ceka Cianci said:
I really don't know a lot about it, just enough to get by enough.. hehehe
Ya riiiight!! I bet you've forgotten more about SL than most of us will ever know
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1 minute ago, Ceka Cianci said:
I don't think this is the place, but the things in the sim looks like they were picked up at The Far Away, which was created by AM Radio..
Last time i was there, you could actually get all the stuff to make your own scenes like the picture you have there.. There were like four scenes before, I think it only has the one now but I can't remember if I could get to all of them the last time.
This is the slurl to The Far Away. http://maps.secondlife.com/secondlife/Dreamworld North/220/130/22
Is there *anything* about SL you don't know, Ceka?! Honestly, you're a walking SL Wikipedia!
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2 hours ago, Ceka Cianci said:
*Stands quietly behind you like a neeenja, holding two fingers up behind your head making bunny ears, while putting my other index finger to my lips making sure everyone doesn't let you know I'm doing this*
*Tries to turn gigglesnort into an unconvincing cough...
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56 minutes ago, Ayashe Ninetails said:
Nooooooo. I'm the one who has talked to random shop owners for hours while picking up souvenirs on vacation. 😂
That slow, sinking feeling you get when you realised you totally overshared and made a humungus horse's fundament of yourself *looks around for a suitably-sized rock to crawl under...
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5 minutes ago, Ayashe Ninetails said:
Just think of it as setting your avatars up for 2023. You'll never need to spend a dime again (until next Black Friday!).
It's gonna take til Black Friday just to tidy everything away, never mind try it on!
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Thank you so much. Just couldn't see the wood for the trees there *facepalm
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What's the easiest way of getting the textual content of an external web page into an LSL variable? Just a small, text-only webpage, no parameters required, no server-side PHP. For some reason my brain is bouncing off the docs and I'm just not getting it.
TIA
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OK, that's an interesting approach. But as you say, a bit too easy to pirate.
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Thanks for responding
So how do people do it then? I mean, I see lots of just heads for sale with different faces? Or are they just meshes cunningly designed to look ok on the default base avatar settings?
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I'm new to Second Life and am finding I'm actually not bad at creating good face shapes. I would like to sell these face shapes, customised for different heads. I'm a reasonably competent coder and LSL looks accessible.My immediate thought is to distribute face shape scripts which automatically update the required Appearance Editor slider values. However, I cannot find an API for the Appearance Editor, not in the standard API docs nor in the RLV. Maybe there isn't one.So, option two is to save out a shape object and distribute that.Two problems with this:First, if I create my shape on, say, a Genus head, the original creator remains Genus and the properties are locked. I could maybe get round this by creating my face, noting the slider numbers, manually applying them to a default avatar, then saving that out as the shape object.Which leads to the second problem: I only want to change the shape of the face, but the shape object contains dimensions for the whole body. I can't script something that reads the end-user's existing rest-of-body dimensions at runtime because.... there's no Appearance Editor API.But people do sell face shapes. How are they doing it?TIA
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Where's good for steampunk/Victorian clothes?
in Your Avatar
Posted
Oops! Missed that, sorry. Thank you @LittleMe