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StarlanderGoods

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Posts posted by StarlanderGoods

  1. Unlinking and enabling physics on a 250+ prims building I had. Made a party out of it, invited a couple of friends, it was great.  The thing collapsed and exploded like it was fireworks.

    Since the whole thing was contained in my plot of land, it ended like a ball pit, but made of prims, and we dived in and played around until things got too clippy and it started flooding the neighbors with sharpnel, so I cleaned the thing up.

    • Like 6
  2. ChatGPT has the same issue, it can be improved to the point that it makes coherent stories and it can create rhymes but it will never write "El cantar del mio Cid.", there is a human quality in great works of art, a description of the world through the eyes of an individual.

    Its like when you see a movie, a TV show or a story driven video game and you think "this was written by committee." as a derogatory term, it lacks a personal touch or it was manufactured with mass appeal in mind. ChatGPT is the biggest committee out there, a huge crowdsourced pool of writters where there is no individual voice or vision.

    • Like 4
  3. 10 minutes ago, Scylla Rhiadra said:

    To complicate this subject a bit . . . and still in keeping with the subject of both AI and Second Life . . . a question.

    Is SL photography and machinima guilty of the same ethical issues and "cheating" that we are accusing AI of?

    A story I think I may have recounted here before reveals an attitude towards SL photography that suggests some might think so. I met a guy at an opening some months back who IMed me. He was hitting on me, but he was actually obviously pretty smart, articulate, and funny, so I didn't shut him down immediately.

    I told him that I did SL photography and his response was (almost if not quite verbatim) "Oh, so you take pics of people's mesh creations and post them as your creative work?"

    I am being a bit of a devil's advocate here: I have, and had, a long and (at times) vociferous and, I think, valid response to this suggestion that shut him down -- not I think because I "convinced" him, but because I buried him under an avalanche of counterargument.

    To develop as a legit alternative to anything, I think AI is going to have to evolve so that it is not simply scraping other people's work: the tool needs to develop ways that permit a lot more human input. And it's going to need a theoretical justification akin to that with which I bombarded my idiot suitor.

    (Needless to say, as well, he didn't "score" that night -- at least not with me. For one thing, his question forced a reevaluation of his intelligence: if you are seriously expecting to make headway with a woman, maybe don't imply that her creative endeavours are on par with a painting of dogs playing poker?)

     

     

    I mean, a movie director, or a cinematography director are also dealing with subjects that are not their own, personal creation. With the exception of natural landscape photographers you could argue that all photographers, SL and RL are just recreating someone elses work.   But being a photographer you definitely know that the how and the why you decide to protray something is a lot more important than the object that is being portrayed itself.

    There is an intention in the subject and in the framing of that subject, and that is the work of the artist or the technician.  An image generator has no such capabilities, and all the user can do is generate a large number of samples and pick the one that matches their needs best.

    The problem with the current models for image generation, is that they can only work from things they have already absorbed, as good as the images look to the untrained eye, the model itself has the built in limitation in that it cannot generate original ideas and that it has no will or intention.  The only improvements that can be made are on the technical side, numbers of fingers and more coherent images, but thats it.

    • Like 3
  4. 2 hours ago, Rolig Loon said:

    So .... to be sure that all of this is "on topic" and relevant to SL .... I think AI technology may actually be quite helpful for doing some fundamental things that we might imagine having a smart macro for. After all, we already have some really simple-minded systems for writing scripts, and many texturing and building functions can be automated to produce things that are gently modified cookie cutter clones.  It's not unreasonable to imagine that someone might have an AI device that could take a command like "make me a doghouse with a pink roof" and generate a passable model.  As in RL, I think it will be a very long time -- if ever -- before creators need to worry about being replaced by talented AIs that can produce imaginative new things, but they could handle the drudgery in the meantime.

    This doesnt work for SL or for any profesional endeavor, you would have to double check every line of code because it usually messes up and will write as a common denominator, so also you will have to optimize, for building even worse, remesh tools are still hit or miss, a model done by AI would need to be retopo-ed and optimized.  Sometimes the fixing process can be longer than starting from zero.

    Also, the Ramones son from page two reads nothing like a Ramones song.

    • Like 1
  5. I dont think there is a sudden uptick in voice requirements, naturally as people get used to using voice in their computers through other programs, they will find the option more natural.  But I dont think that voice is the new planking or that people are being shunned from SL society for not using voice. My guess is the OP had a single situation where someone asked them to use voice and proceeded to make the clickiest of baitiests thread title.

    • Thanks 1
    • Haha 1
  6. I learned a bunch of stuff thanks to/through SL.  when I found some animesh stuff, my head nearly exploded and decided there and then that I would master animesh.

    And then I realiced that animesh is like the last step in a long process of skills, so I started from the bottom, making very basic, static mesh objects, learned about weights, topology, physics maps, UV maps and texturing.  Learned about good practices, workflow, how to build stuff with other people, and eventually got to rigging, thats a whole topic on its own.

    I still havent made animesh stuff outside of a couple of test examples, along the way I found out that I enjoy making clothes more than animesh stuff, so my goal changed as I learned and tried new stuff.

    Trying to learn everything at once is really hard. just like trying to start from the top.  To anyone learning.... pretty much anything, I would always give them the same advice, build a strong foundation, do not skip the fundamentals, practice what you learn before you move up in difficulty.

    • Like 5
  7. Like others stated, I dont think the OS is the issue, but the fact that you are using a 32bit OS.

    I loved Win7 but I eventually had to migrate to Win 10 for compatibility reasons, this is a cycle that has repeated itself since the DOS days, arbitrarily wanting to stop ptime at 32bit Win7 is not a long term solution, it wasnt a long term solution 10 years ago.

    Honestly, people keep complaining that SL is dated, and this might be one of the reasons, having to support extremely outdated rigs. Win 7 is from 2009 !  64bit computers have been available sincec 2003.  I would love if I could play SL in my ATARI 800XL, connected to my 14 in tube TV, but at some point we have to accept that technology moved on.

  8. Clothes would require a lot of alpha cuts, underwear with straps that can turn on and off exist, but it would be nearly impossible for things like trousers with a belt, fitting every lenght of shirt or sweater/jacket.

    If there was a set of standards, and it would be a HUGE list, it "could" potentially work, but at the same time it would limit creators a lot if you have to stick to a number of specific lenghts and shapes.

    I think that clothes sometimes clipping, is something we just have to live with.  Most male clothing already has to hide the whole body because creators cant rig to save their life, asking them to also follow a standard of compatibility with other clothes creators, when they cant make their creations compatible with ONE body is asking a lot.

    • Like 4
  9. 5 hours ago, Love Zhaoying said:

    The thing I can't stand about this thread, besides the obvious: y'all get off topic to discuss "cultural appropriation", which is dangerously close to CRT (illegal to teach in my state), and mighty close to the topic of politics.. but that's ok?! No! Stop it!

    You are doing the thing, where you inject an unnecesary topic that will definitely get the thread locked.

    • Like 3
    • Thanks 1
  10. 30 minutes ago, Dorientje Woller said:

    Question to the OP as a creator of shapes: As a westren paled skinned redhead, am I allowed to create ethinical avatars the way I preceive them, taking in account that I try to be as realistic as possible?

    You say "realistic" but most likely it´s just your perception, biases and all.  The answer is very simple, you can do whatever you want, and if you do something offensive, people will call you out on it.

    • Like 3
  11. Good! I love this.  I have also gone to a bunch of places thinking there was traffic, and found a bunch of non-bots boosting traffic.  But I am too lazy to report and I always think "well... someone else will report them."  And now someone else has come and my lazy worldview has been vindicated!

    • Like 1
  12. On 12/2/2022 at 10:28 AM, GuliaMCR said:

    Actually, in my research I try to study which metaverse platform chracteristics and which product characteristics make you purchase virtual items. Also, virtual items are important not only for fun, but also for expressing yourself in the platform community. Will highly appreciate if you could fill out the questionnaire.

    Thanks!

    Gulia

    You should watch Dan Olson´s video "Manufactured Discontent" to see what how a plataform can push the user to buy certain items, particularly the ones that are to express oneself.

     

  13. 7 hours ago, cunomar said:

     

    The more people withdraw from real life in favour of virtual then the more real life will suffer . Already young people who grew up glued to a computer fail to understand the very concept of work , so who will collect the bins and keep toilets flushing ? two simple but absolutely vital ingredients of a functional society .

    Good luck with feeding the world on pixels .

    The monetary system has already failed , all worldly assets have been sold thrice and increasingly young people think that they can make a living by creating stuff that doesn't materially exist .

    Too late governments will intervene banning recreational gaming during set working hours .

    This is crazy, have you ever even seen "young person" in your liife?

     

    • Like 2
  14. On 11/14/2022 at 4:27 PM, Paulsian said:

    Yah but I don't think it would be as fun at times :) i'm drinking v8 spice with pickle juice right now. 

    This is why you get banned from places!  If you would just go and say "Im having a nice torrontés right now, no weird juices of any type added." people would just nod and agree.

  15. I dont need new friends, I need my old friends to be less flaky, if there was like a summer camp type of thing where I could send them to make them more reliable, or where they can learn how to read time so they are not late all the time, that would be a hit.

    • Haha 2
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