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SSSCreations

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  1. Hi all, I am a relatively new creator on second life, so I'm hoping for some assistance here. I have leaned on 3ds max alot for meshing and animation, so figure I can do the same on second life. What I have noticed is that if i create any mesh with proper material ID's, and normals facing the right way, and even with the preview showing up correctly in the upload window, the textures on the model when rezzed on land shows up a bit dull. Only way I have found to correct this is to put full bright on the mesh. Environment lighting doesn't seem to be the issue here. Maybe I'm missing something? Any advice would be appreciated.
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