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KoUsagiHime

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Posts posted by KoUsagiHime

  1. ok you guys i got it! thank all of you for your help. at one time i was a big creator and i just fell behind with the new mesh stuff. Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base. This is what helped me the most and now i can create better stuff without a stuffed bunny costing 10 prims LOL.

     

    AGAIN THANK YOU SO SO SO MUCH! you guys are the best :)

    • Like 3
  2. i have seen several people make one prim meshes, how? 

    can someone guide me in the right direction or show me ;.; i'm about ready to lose my mind.

    thanks :)

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