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physonyl

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  1. I've recently switched my Kemono avs to Maitreya. I have some other avs that use Slink Hourglass so I am familiar with texturing the UV. On HG, I can use BoM and jsut preview the local textures using the textures/tattoos windows. I'm having trouble getting BoM working with my Maitreya Lara body so I am sticking with Omega. I am unsure of how I can preview local textures on this body with Omega, or if this is even possible. I'm not even sure how to preview local textures on it at all. Thanks in advance for any help or pointers!
  2. Thank you for the response, I'll give it a shot! Based on your response it seems I may need to make a custom applier for the otherwise rez-applied textures to keep their alpha mode correct. That shouldn't be too hard.
  3. I've been having this issue with my items and I am wondering if I am going insane or if I am not alone. Recently, a handful of my items have been experiencing this problem that I've only started having a month ago. When I use appliers or rez some items to apply a texture, upon picking them up chunks of faces will have had their alpha mode switched. The faces are stacked, so it is hard to undo everything and the alpha modes get changed back to alpha blending if I reapply. I even redelivered fresh items and it still happened. Is anyone else experiencing this? Am I doing something wrong? I use the latest Firestorm on Linux, though this has occurred for me on Windows as well.
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