Jump to content

AquarianBeauty

Resident
  • Posts

    9
  • Joined

  • Last visited

Posts posted by AquarianBeauty

  1. On 10/7/2022 at 10:45 AM, arton Rotaru said:

    I cant see much, because Im sitting at a lake with my phone and the sun is blending me. But I would say it is the typical distortion you get when wearing a rigged mesh high above ground level. Check how it looks at ground level. 

    And you are absolutely right! What a weird thing haha

    • Like 1
  2. On 10/7/2022 at 10:45 AM, arton Rotaru said:

    I cant see much, because Im sitting at a lake with my phone and the sun is blending me. But I would say it is the typical distortion you get when wearing a rigged mesh high above ground level. Check how it looks at ground level. 

    Thank you I will try that! Might remake the straps from scratch, I'm thinking the solidify was set to too thin.

  3. Hi, I have this problem with these dress straps... they look really weird and jagged inworld but in blender they are fine (including when testing in pose mode for weights)
    I tried triangulating it, retransferring the weights
    Im using avastar with blender 3.3 and the Legacy body kit. (All the latests)

     

    392acc593d41e59d67a838833ca37be0.png

  4. Since the new Second Life update and Firestorm following right behind ive been having camera issues

    Everything can be normal for a couple mins and than the alt + lmb buttons stop functioning, I can no longer zoom in or out and even rotate

    All im left with is simple "pointing at" behavior 
    https://gyazo.com/0f3a105a45951ded5bfab3f6112ccacd

    I tried, uninstalling everything and deleting all files from my appdata and only installing Second Life default viewer without success

  5. 6 minutes ago, Jenna Huntsman said:

    You'd want to use something like this:

    key normUUID = TEXTURE_BLANK; //Replace this with a UUID
    integer linknum = LINK_THIS; //Replace this with the link number you want to change, or leave as-is for the prim containing the script.
    integer face = ALL_SIDES; //replace this with a face number, or leave as-is.
    
    llSetLinkPrimitiveParamsFast(linknum,[PRIM_NORMAL,face,normUUID,<1,1,0>,ZERO_VECTOR,0]); //Do stuff!

     

    Ahh there it is, I think i have some sort of code disleksia loll I saw so many examples and dint get it since a little thing was different... Tysm ❤️

×
×
  • Create New...