GEARspirit
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Posts posted by GEARspirit
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Hi
Is it possible to collect rezzed objects inside a rezzed prim, through a script?
Ty
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Actually not, what i want is "read" the status showed as hovertext, in a (for instance) D&S roleplay system field farming
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yes, a hovertext, thats what i meant to say, but i would like to "read" the hovertext from another prim... and ty both for the speedy answer
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Hello
Someone please tell me if is there any fuction able to read an over text in a prim?
ty in advance
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opsss, you are so right... ty so much
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Hi, this newbie has a simple and maybe silly question... i've been working in a simple HUD to trigger animations but i got an error when trying to stop the last anim... using the variable LastPlayed... can you help me please? ty
touch_start(integer total_number)
{
llRequestPermissions(llDetectedOwner(0), PERMISSION_TRIGGER_ANIMATION);string nameLinked = (string)llGetLinkName(llDetectedLinkNumber(0));
if (nameLinked == "01z")
{
llSetLinkPrimitiveParamsFast(1,[PRIM_ROT_LOCAL,llEuler2Rot(<PI/2,0.0,0.0>)*llGetLocalRot()]);
}
else if (nameLinked == "02z")
{
llSetLinkPrimitiveParamsFast(1,[PRIM_ROT_LOCAL,llEuler2Rot(<-PI/2,0.0,0.0>)*llGetLocalRot()]);
}
else if (nameLinked == "01a")
{
llStopAnimation(LastPlayed);
}
else if (nameLinked == "02a")
{
llStartAnimation("anim");
string LastPlayed ="anim";
}
Collect rezzed objects inside a prim
in LSL Scripting
Posted
I just want to collect objects on the ground inside the object who has the script... of course i want to pick only objects with a specific name or description, but that i know how to do. ty