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GEARspirit

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Everything posted by GEARspirit

  1. I just want to collect objects on the ground inside the object who has the script... of course i want to pick only objects with a specific name or description, but that i know how to do. ty
  2. Hi Is it possible to collect rezzed objects inside a rezzed prim, through a script? Ty
  3. Actually not, what i want is "read" the status showed as hovertext, in a (for instance) D&S roleplay system field farming
  4. yes, a hovertext, thats what i meant to say, but i would like to "read" the hovertext from another prim... and ty both for the speedy answer
  5. Hello Someone please tell me if is there any fuction able to read an over text in a prim? ty in advance
  6. opsss, you are so right... ty so much
  7. Hi, this newbie has a simple and maybe silly question... i've been working in a simple HUD to trigger animations but i got an error when trying to stop the last anim... using the variable LastPlayed... can you help me please? ty touch_start(integer total_number) { llRequestPermissions(llDetectedOwner(0), PERMISSION_TRIGGER_ANIMATION); string nameLinked = (string)llGetLinkName(llDetectedLinkNumber(0)); if (nameLinked == "01z") { llSetLinkPrimitiveParamsFast(1,[PRIM_ROT_LOCAL,llEuler2Rot(<PI/2,0.0,0.0>)*llGetLocalRot()]); } else if (nameLinked == "02z") { llSetLinkPrimitiveParamsFast(1,[PRIM_ROT_LOCAL,llEuler2Rot(<-PI/2,0.0,0.0>)*llGetLocalRot()]); } else if (nameLinked == "01a") { llStopAnimation(LastPlayed); } else if (nameLinked == "02a") { llStartAnimation("anim"); string LastPlayed ="anim"; }
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