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bvlly

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Posts posted by bvlly

  1. Hey! :)

    I am a creator on SL and I need a script for animations. I need a script that plays animation when attached and also restarts animation for whatever reason (i.e. T-pose stand, standing up from sitting). I am aware that there is a script that restarts when touched, but I want it to restart automatically.

    Please let me know asap. Thank you in advance!

  2. Hey! To begin, I already have experience with Bosh HUD scripts. I just want to move on from Bosh to a more advance scripting HUD and PXL seemed to be the one. I've read the manual and tried to follow along, but I have difficulties trying to understand it. Pictures do help and they have them in their manual, but damn... I'm so lost.

    If there's anyone that is willing to help me 1 on 1, please IM me. I know learning scripting takes a lot of time and I don't mind paying for your time.

     

    Thanks in advance!

  3. 16 minutes ago, Wulfie Reanimator said:

    A "face" in SL is a "material" in Blender. To re-order the faces, switch the materials.

    I just reordered the materials in blender and the outcome is still the same. I tested it on my freya size and the faces are still numbered the same as the previous version. When you say switch materials, you mean using the up/down arrow in the material tab, right?

  4. Hey! I am making an outfit for an upcoming event. I've already uploaded the mesh to fit my bodies and I'm at the HUDing part of it. The mesh is the same but resized to fit the bodies. I'm checking every faces to ensure they're all the same. I have a total of 4 faces on my mesh; however, half of the bunch has faces that does not match up with the other half. For example, the harness is on face 2 on my Freya size, but on the Slink size it's 3. I've ran into this same problem before and opted to make a separate HUD just for that one size.

    Is it possible to change/reassign face numbers? If so, how do I go about doing so?

    Thanks in advance. I'm using blender 2.8 and blender 2.79. Whichever one is best recommended I'll be fine using it.

  5. Hello. So I've ran into this issue once and just gave up on the project. Now, I'm running into it again. 

    I've rigged my mesh to the Devkit through Avastar. Everything seems fine in Blender, but when I import it to Second Life, the mesh is wonky. The devkit I'm using is Legacy F.

    If anyone has ever had this problem and solved it, please let me know. It'll help me big time. Thanks in advance!

     

    Video of the mesh in Blender: https://gyazo.com/dd698206525a426d5a57f57735deac5c

    Picture is the mesh in-world.

    8f938d1cfbbdbe668a9072978e99ae86.png

  6. 6 hours ago, elixdude said:

    Stray Dog isn't BoM till this date of this post... The creator is pretty slow and broke other promises and keep making head applier lol.

    I do prefer using Birth and Not Found now (both supports BoM).

    Maybe not body appliers, but if the OP wanted BOM for the Skyler head and not so much for the body, then Stray Dog still applies.

  7. Hi, I'm back again with another issue with baking Ambient Occlusions in Blender 2.8. To start off, I am going to tell you information about the mesh I'm trying to bake AO from.

    The mesh has 3 materials in one object.

    My first time baking AO was from the last post that had black areas to which I've found solutions to. It was a simple fix. The issue was I didn't hide the avatar mesh from viewport/render.

    This time round, I hid the avatar mesh and I'm now getting black textures in certain areas. I'm going to attach some photos and see if that can help you help me. 🙂

     

    I really don't know what's the cause of this which is why I'm here in hopes of finding a solution. Thank you in advance.

    baking_issues.png

    baking_issues01.png

    baking_issues02.png

    baking_issues03.png

    • Like 1
  8. Hey. I've been having this problem the entire day now. I've tried to bake AO onto my mesh and there are black areas appearing onto the AO. I've attached a photo or two of the situation. It bakes fine with the short and shirt, but when it comes to the puffer jacket... I'm at a lost. Thank you in advance.

    bake_AO.png

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