JeanGenie1
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Posts posted by JeanGenie1
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17 minutes ago, Digit Gears said:
Here's a better example then that's closer to SL's range of realisim
[Source https://www.artstation.com/artwork/8b3KO ]
This looks like Skyrim or similar.. still not a patch on SL.
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28 minutes ago, Digit Gears said:
And most wouldn't notice the difference if it had a slight more realistic style to the shape, It could still look better, made better, less taxing on the systems, and possibly even easier to make stuff for. Mostly just talking about the body, the head is certainly more toon style, but most human bodies don't come with heads.
Most people would notice the difference, I come to SL for photography mainly focussing on realism. To avoid so much lag you could click on preferences and reduce the graphics, for example if the choice is on quality the lag is huge, if you reduced it to high or medium SL will run better. You can reduce shadows even or restrict the avatar complexity. All of these choices will make SL run smoother.
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Why is Second Life so laggy now compared to the past?
in General Discussion Forum
Posted
Yes a better Avi, but can you say that this would be less taxing on the lag.. the beauty of sl is that you can add to your avi.. clothing, tattoos, facial features that move and hands that move by themselves.. its not just a static avatar in sl. If all of that was added to this it would still be taxing on the pc, and create lag.