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Devon Humburg

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Everything posted by Devon Humburg

  1. Thank You Mollymews it worked like a charm
  2. I say vendor but it is a box that gives things to members of my home, and I want it to go straight to their inventory
  3. I am trying to make this vendor work right, right now it just Rezzs the object to in world, what I want to do is have it go into the inventory of the person clicking on it, can anyone help, I don't have a clue on how to do it or the command I need to look up. here's the code broken down so there are no //comments except 1 as it has coding in it. thanks in advance ! count() { integer Anzahl= llGetInventoryNumber(INVENTORY_OBJECT); string INHALT=llGetObjectDesc(); string Ausgabe=INHALT+" "+(string)Anzahl; llSetText(Ausgabe, <0,1,0>, 1.5); } default { on_rez(integer start_param) { count(); } state_entry() { llAllowInventoryDrop(TRUE); llSetTimerEvent(300); count(); } touch_start(integer total_number) { integer number = 0; if(llGetInventoryNumber(INVENTORY_OBJECT) == 0) { llWhisper(0,"Sorry ... Nothing left!"); } else { if (llDetectedGroup(number)) llRezObject(llGetInventoryName(INVENTORY_OBJECT,0), llGetPos()+<0,0,.5>,ZERO_VECTOR,ZERO_ROTATION,0); else llWhisper(0, "Wrong active group!"); // llGiveInventory(llDetectedKey(0),llGetInventoryName(INVENTORY_OBJECT,0)); } count(); } changed(integer change) { if (change & CHANGED_INVENTORY) { count(); } } timer() { count(); } }
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