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LeoNaRdO31231

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Posts posted by LeoNaRdO31231

  1. 53 minutes ago, Rolig Loon said:

    Use a collision_start event instead of a touch_start event.  Everything else remains exactly the same.  BTW, you realize, I hope, that the script will only teleport its owner, unless you use an Experience and use an experience_permissions event.  Read about the llTeleportAgent function in the wiki at https://wiki.secondlife.com/wiki/LlTeleportAgent

    yes i realize a little too late but already find other for the ocasion it use the "changed" event intead of "touch start" so guess the solution is kinda the same  i will make some tests and try thanks for the help 

  2. i dont know if there already something like this on the forum i couldn't find anything maybe i m searching wrong or something but i already ask and people help me out here so lemme ask again also thanks already for at least reading 

     

    so i make a portal using touch_start but there any way to make a prim or some kind of area where the person walk and it triggers the teleport ? 

    much more like what we see in liden realms where you walk in the portal and it teleports you if anyone know a command or have a script of it plz send any help is welcome 

     

    also the script i m using 

    https://gist.github.com/neojou/3357ad095f72ff61efb7

  3. 10 minutes ago, Mollymews said:

    is all good. Those of us who work with multiple languages have all been down this path. Have done the same myself sometimes

    like type up a whole bunch of lines into the LSL code editor then realise is 'integer' not 'int'. LSL doesn't know about for(integer i, ...). Nor does it know that 'begin' 'end' mean open and close braces.  And it goes wut! when type in: try except. That i can't type myHud.ButtonA.Color = clButton.  and on and on

    i feel bad because like i m creating a game on unreal 4 and the difference is like giant

  4. 3 hours ago, Wulfie Reanimator said:

    Could you post your full script here? Scripts aren't compiled by the viewer.

    so fine i will put for you 

    default
    {
        state_entry()
        {
            
            integer i;
            float change = 0.01;
            float x1 = 0.075;
            float y1 = 0.925;
            vector cut = <0.0, 0.0, 0.0>;
            vector base = <0.0, 0.1, 0.0>;

    //      Useless stuff:
            float hollow = 0.0;                
            vector twist = <0.0, 0.0, 0.0>;    
            vector dimple = <0.0, 1.0, 0.0>;  
            
    //      Loop for closing the eye
            for(i = 0; i <= 500; i++)
            {


    //          string name = llList2String(llGetLinkPrimitiveParams(i, [PRIM_NAME]), 0);
    //          Object Show
    //          llOwnerSay((string)name);
    //          llOwnerSay((string)i);


                cut.x = x1;
                cut.y = y1;
                llSetPrimitiveParams([PRIM_LINK_TARGET, 7, PRIM_TYPE, PRIM_TYPE_SPHERE, PRIM_HOLE_DEFAULT, cut, hollow, twist, dimple ]);
                x1 - change;
                y1 + change;
                llSleep(0.8);
                if (cut == base)
                {
                    i = 500;
                }
                llOwnerSay((string)x1);
                llOwnerSay((string)y1);
                llOwnerSay((string)cut);
            }
        }
    }

    i m making this script for some prim eyes a friend want was to be a simple and easy but it turns into a nightmare 

    most of the code is made for test and trying to make  piece by piece work until i have the full code working 

    the first problem (already solved) was i cant put a variable inside of a vector 

    the second now its i cant change the float so the "for" can make ir close slowly not just by close and open 

     
  5.  

    oh ***** i solve the problem just to get in other 

     

    float x = 0.0;
    float y = 0.0;
    float change = 1.0;

    default
    {
        state_entry()
        {

            integer i;
            for(i = 0; i <= 500; i++)
            {
                x + change;
                y - change;

                llOwnerSay((string)x);
                llOwnerSay((string)y);
                llSleep(1.0);
            }
            
        }
    }

    so now i can put a variable on a vector but i cant change the float he just dont change 

  6. 3 hours ago, Coffee Pancake said:
     default
    {
        state_entry()
        {
            float x1 = 0.075;
            float y1 = 0.95;
            vector cut = <0.0, 0.0, 0.0>;
    
            
            cut.x = x1;
            
            cut.y = y1;
            
            llOwnerSay((string)cut);
            
            //swapped around so output changes
            cut = <y1, x1, 0.0>;
            
            llOwnerSay((string)cut);
            
        }
    }

    Produces

    [12:34] Object: <0.07500, 0.95000, 0.00000>
    [12:34] Object: <0.95000, 0.07500, 0.00000>

    I suspect you have a different bug / typo !

     so i try that and idk why but on my firestorm viewer he aways says its a error on the first line i try to put a variable on any of the vector numbers i will try to update or something idk what is wrong with my viewer 

  7. So i need to set two number of a vector using two float variables 

    the problem if i just put the variable the vector will not just accept i need a way to set them as the variable as i will need to change it later on the code so i cant just put the number inside 

    Ex. Code with the error:

    float x1 = 0.075;
    float y1 = 0.95;

    vector cut = <0.0, 0.0, 0.0>;

    // after that i try two things but no one of them work

    cut.x = x1;

    cut.y = y1;

    cut = <x1, y1, 0.0>;

    // none of them work, as far i know can be a simple mistake i made but i need help, and if anyone can give me a tip or a fix i will be more than glad to receive it

  8. i m creating a new texture for a kind of tail(custom mod) and the texture is overlapping another creating a strange visual bug like when old hairs disapper in front of another blending texture like trees can someone help me how i fix or pass this texture problem (i already look in some forums its something associated to Second Life Engine the back texture render first or above the other but to be honest i have no idea)

  9. 1 minute ago, DemeraraGirl said:

    Você está usando cartão de crédito internacional? Se sim e está dando problema, você já tentou ligar para a operadora do seu cartão de crédito? A maioria das operadoras de cartão de crédito, senao todas, requerem autorização periódica para compras internacionais.

    Quanto ao Paypal, não sei informar.

    o cartão não é internacional por isso eu tentei usar o paypal

  10. 32 minutes ago, Selene Gregoire said:

    Via Google translation:

    Trate de usar el visor para comprar cantidades exactas de Ls. Si tiene información de pago archivada en Linden Lab, no debería tener ningún problema.

    https://lindenlab.freshdesk.com/support/solutions/articles/31000138105-buying-selling-linden-dollars

    Para comprar dólares Linden en el Visor de Second Life, haga clic en el botón COMPRAR L $ al lado de su saldo actual en dólares Linden. En la ventana COMPRAR L $, simplemente ingrese la cantidad de dólares Linden que desea comprar y haga clic en Comprar ahora. La compra de dólares Linden en el mundo produce el mismo valor que una compra de mercado en el sitio web de Second Life.

    ah nop don't work .....

     

  11. ola e porfavor ja to cançado de usar google tradutor e força meu inglês ao maximo procurando por ajuda eu quero realmente ser justo honesto e compra 2996 lidens exatamente esse valor mais o second life não aceita nem paypal nem catão de credito  pleno 2018 eu não consigo compra lidens enquanto tem uma pá de gente quebrando a economia do second life com umonte de sploit ridiculo de facil eu passei 3 dias e possivelmente vou passar mais 1 mes tentando compra 2996 lidens é incrivel como um jogo que gira em volta de economia ta deixando tão facil de quebrar ela enquanto quem quer compra em si tem que passar por isso que to passando agora se tem alguem que saiba algum geito de um brasileiro comprar lidens fala ai e me ajuda pfv pq eu to tentando ainda sem sucesso Screenshot_1.thumb.png.63cbd8d93a66ffe5c8c2a8c0e01da0ac.png

    Screenshot_2.png

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