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Ewadir

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Posts posted by Ewadir

  1. Wow, thank you very much for all good information, bookmarked for future reference.

    19 hours ago, Chic Aeon said:

    It would be very good to try and get some payment info on your file so that you could have a Marketplace store. You can also use a credit card. With Paypal it needs to be a VERIFIED account -- that might be your problem. Look at Paypal about how to get your account verified if it is not.

    This is the root of the problem. I tried to link my verified PayPal account to LL (verified and used for operations both in my currency and US dollar) so I could finally have Payment Info and open a store, but it never worked for me. PayPal asks for credit card information. First, I don't have and I don't want a credit card. Second, many people in this forum told me they were able to link their PP accounts, even without cc info. I suppose it's an issue about my bank (I live in Brazil).

    So, unless I ask for a credit card just for that, I won't have Payment Info so soon, maybe never.

    • Thanks 1
  2. As I said before somewhere in this forum, I was never able to link my PayPal account to Linden Labs, so I still can't open a store - I'm producing tattoos for friends and I would like to make it "professional".

    Someone told me to try Caspervend system, so can anyone experienced explain the basics on how it works? Do I still need to link my PayPal to Linden Labs? Can I use Caspervend to sell my creation not owning land/store? If yes, I suppose they have a tax, right? I know I can simple browse their extensive FAQs and a wiki, but I would like to see opinions of users. Thank you.

  3. 6 hours ago, Tarani Tempest said:

    I think it is unfair to expect any creator to upgrade anything for free, at this point.  Awesome of course when they do, but I am not expecting anyone to do that.

    Unless they don't sell something saying "permanent updates" or something, I don't think will be fair to sell the same one with a major update. 

  4. 14 minutes ago, Clarrellae said:

    In the group's description which people can hopefully read before joining, you could indicate that some serious reading is required before joining and indicate a link to another source, if you wanted to. 

    Or you could put the rules as picks in your own profile and use the group description to direct readers to that, alternatively. There are many ways to get the information across. 

    The warning is done, I just need to set the outside source. Sounds like the best way, since there is no way to provide note links "P2P", let's say.

    15 minutes ago, Clarrellae said:

    ...you can maybe indicate in the group description to request a notecard from you personally before engaging with the group, and upon delivery of that notecard you would change the new person's title to whatever you think indicates "ready to engage." 

    That's a good one, except the fact that I don't log daily, so I would really need trustable managers.

    17 minutes ago, Clarrellae said:

    Or, maybe, if you have land, perhaps where the group joiner is, you can also indicate "Read This First Before Joining," as a big fat red button to press before pressing the little tiny black button to join the group.  Lots of creative ways to get this done.

    My favourite solution is to have a group manager to take care of all this for you so that you don't have to lol

    Sadly the land solution is great, but far from my "the wanderer" reality LOL

    Thank you for the ideas.

  5. I feel stupid since I'm here (SL I mean) for almost a full year and still don't know some basic tricks.

    I have a group. This group is ahn... adult oriented, so we need to have clear rules BEFORE people decide to join to prevent tons of drama. How can I make the notecard available to everyone before it? (I know there is an area for group notices, but I need to let people check rules before joining.)

    Maybe I should create a blog elsewhere with the rules and link it on group description? Will it work?

  6. I have large experience with Photoshop and Illustrator, but little to none with 3D softwares. Following recommendations, I'm using Mudbox to apply the texture/tattoo as stencil, and export the uv as a Photoshop file, so the tattoo doesn't get too flat.

    For a localized tattoo, it's great. But it's almost impossible to make it seamless. The distortion to wrap the surface makes very difficult to reposition the stencil exactly on the edge of the previous application.

    Is there any developer here to tell me if I'm doing something wrong? Is Mudbox the right tool, the one you use? Or is it possible to wrap an arm, for example, with the stencil?

  7. 6 hours ago, Estelle Pienaar said:

    I think that your introduction to the problem is not clear. Who needs to be animated with a love/hate animation. The avatar that wears the HUD or the avatar that touches the HUD? Wolfie e.g. answered your question for the case that the avatar wearing the HUD needs to be animated. I understood that the person touching needs to be animated.

    It wasn't really clear. The correct term should be "wearer" and not "user". So yes, I'm trying to animate the one who wears the HUD.

    ***

    15 hours ago, Wulfie Reanimator said:

    Here's the simplest, complete example I can give:

    (Of course, you'll have to change "holdanimradio" to something that actually exists in the object.)

    You have to make sure that you attach the object after you have saved the script. If you are already wearing the object when you save the script, the "attach" event never triggers, and it won't have permissions until you detach and reattach the object. This demonstrates that:

    1. Permissions to animate are given.
    2. You don't need a run_time_permissions event. (In this example. There are other cases where you would need to use it.)
    3. You can use llStartAnimation without problems.

    Thank you, but it doesn't work for me this way. Anyway, it's working this way:

    default {
    	state_entry() {
    		llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
    [...]

    and...

     else if (message == "Hate") {
       llStartAnimation("hate");
    [...]

    It's working simple as that. Not sure about caveats, still testing. Unbelievably easy :/ 

    • Like 1
    • Thanks 1
  8. Ok, abusing your patience, but I'm really trying to learn it.

    In your previous explanation, you told me that:

    attach(key id) {
    	if(id) llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
    }

    This must be on 'default', so it gives permission for any animation on the attach event, and any time later, right?

    Then, "at any point later when you would need to play an animation, you can simply call llStartAnimation".

    I tried exactly this right now, same error of "script trying to trigger animations but PERMISSION_TRIGGER_ANIMATION permission not set"...

  9. Still not working, I'll let here a more complete code so maybe someone can point me where I'm doing wrong.

    My intention is: when person who wears the object clicks "hate" or "love" in response to the HUD, his or her avatar will play an animation. Example: a poke, you can like or hate, and react accordingly (it's more a study, don't take it so seriously as a finished idea of product):

    list openChoices = ["Love", "Hate", "-"];
    string dialogInfo;
    key toucherID;
    key ownerID;
    integer channelDialog;
    integer listenHandle;
    integer onoff;
    string thaName;
    string ownerName;
    
    
    default {
        attach(key id) {
            if(id) llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
        }
        
        state_entry() {
            // generates a negative non-zero from the last 7 digits of the UUID of the object. Zero = public channel.
            channelDialog = -1 - (integer)("0x" + llGetSubString( (string)llGetKey(), -7, -1) );
            // set owner of the object
            ownerID = llGetOwner(); 
            ownerName = llKey2Name(ownerID); 
        }
    
        touch_start(integer num_detected) {            
            // detect toucher id and retrieve uuid, so dialog will be show only to him/her
            toucherID = llDetectedKey(0);
            thaName = llKey2Name(toucherID);
            
            // remove any previous
            llListenRemove(listenHandle);
    
            // dialog text
            if (toucherID == ownerID) {
                dialogInfo = "\nPokes itself";
            }
            else { // if other person, check profile
                dialogInfo = "\n"+ thaName +" poked itself";
                // show profile
                llInstantMessage(ownerID, "Check profile: secondlife:///app/agent/"+(string)toucherID+"/about");
                // warn 'poker' person is thinking about it
                llInstantMessage(toucherID, "The person is thinking about that...");
            }
    
            // listen open
            listenHandle = llListen(channelDialog, "", ownerID, ""); 
            // create dialog in that channel
            llDialog(ownerID, dialogInfo, openChoices, channelDialog);
            // setting time limit for response
            llSetTimerEvent(30.0); 
        }
    
        listen(integer channel, string name, key id, string message) {
            if (message == "-") {
                // in case we reopen the dialog, return now before removing the listener
                llDialog(ownerID, dialogInfo, openChoices, channelDialog);
                return;
            }
            // Turn off listener at a convenient common junction
            llListenRemove(listenHandle);
            // stop timer since the menu was clicked
            llSetTimerEvent(0);
    
            if (message == "Love") {
                // default message
                llInstantMessage(ownerID, thaName+" poked you and you love it.");
                // other person? Warn
                if (toucherID != ownerID) {
                    llInstantMessage(toucherID, "The owner loved it");
                }
            }
            else if (message == "Hate") {
                llInstantMessage(toucherID, "The owner HATED it, don't do it again!");
               
               // I know it's not here, but this is where it must happen, but I have no idea how :)
                run_time_permissions(integer perm) {
                    if (perm & PERMISSION_TRIGGER_ANIMATION) {
                        llStartAnimation("Walkpose");
                        llSetTimerEvent(14.0);
                    }
                }
            }
            else {
                // do something else.
            }
        }
    
        timer() {
            llSetTimerEvent(0); // stop timer
            llListenRemove(listenHandle);
            llWhisper(0, "Time out!");
        }   
    }

     

  10. Hello. I'm creating an item to wear and let other avatars touch you, then user will react with love or hate.

    The HUD is working OK. The problem is: after wearer's response, the avatar must react with an animation of love or disgust. I'm struggling to start the animation, probably something about permissions. 

    Question:

    - How can I start the animation without asking for permission? Or will it happen automatically?
    - Am I using the wrong function (llStartAnimation)?

    Excerpt:

    else if (message == "Hate") {
    	llInstantMessage(toucherID, "HATED IT!"); // to person who touched you
        run_time_permissions(integer perm) {
             if (perm & PERMISSION_TRIGGER_ANIMATION) {
    			llStartAnimation("animation_name");
    			llOwnerSay("test: end in 5 seconds");
    			llSetTimerEvent(5.0);
             }
             timer() {
     	        llSetTimerEvent(0.0);
    			llStopAnimation("animation_name");
    		}
    	}           
    }

    Thank you.

  11. On 12/31/2018 at 7:21 PM, LittleMe Jewell said:

    Could you simply 'Add a currency' as Ethan suggested and then pre-fund that currency with money from your bank?  I'm not even sure that is possible based on the wording of the 'Add a currency' page:

    image.png.b80a75f95ca70ba9a6b596c8abda8cc2.png

    Thank you for the suggestion. To be honest, I don't even see this option :P Maybe because my PP account is already with both currencies. I'll see if this is possible (add funds in a different currency from my bank, what would involve an exchange operation).

    Some people said their account is zeroed, so to illustrate, this is my current balance: 0 USD and some BRL (that PP insist in show in USD because I changed the "default currency". No luck, anyway.

    paypal_br.jpg.8d7678ab9a6efbf66bbbf0b0743d214a.jpg

  12. On 1/8/2019 at 10:28 PM, iamyourneighbour said:

    Plus if you aren't making enough to cover the premium then there might not be a need to list those items. The premium after stipend is about $5-7 per year. 

    How can I make "enough to cover the premium" if I can't even start to sell, to begin with? Maybe I didn't get your point.

  13. On 1/1/2019 at 7:12 PM, Axel Naxos said:

    Vc não ter loja porque não precisa, se precisasse mesmo ia arrumar um cartão...

    Não sei se é "enrolação", tem experiência com isso ou é só palpite? Foi uma resposta passada a mim por um canal oficial do PayPal.

    Como educadamente expliquei ao longo do post, não quero e não vou vincular cartão porque NÃO TENHO, NÃO QUERO TER cartão, e NÃO VOU arrumar um só por causa de SL. E para realizar operações de venda de itens, eu precisaria da loja. A não ser que você tenha uma sugestão mais útil.

  14. Ok, now I have an official answer from PayPal. The problem is: depending on which bank is linked to our PayPal account, transactions in other currencies will be denied. Since it's a USD operation (even I'm not buying nothing at the moment) and my bank is Brazilian (BRL), the operation is denied. They advise was to get a prepaid virtual credit card.

    This is really strange to me. I've received USD payments in the same account before, and PayPal was a gate before sending the money to my bank. They are talking like if any Linden Lab money would be taken or put directly in my account, with no prior processing. So what would PayPal be useful for?

    Anyway, I'll try the virtual card. Thanks for all responses.

    ***

    Para qualquer lusófono ou residente de outros países interessados, a resposta oficial do PayPal é que dependendo do banco que foi vinculado à sua conta, a transação é negada, pois o banco não aceita operações em moedas estrangeiras. O conselho do PP foi que, caso você não tenha ou não queira um cartão de crédito, obtenha um cartão pré-pago para completar a tarefa.

  15. On 12/30/2018 at 6:34 AM, Axel Naxos said:

    Seu AV tem pouco mais de 2 meses e está sem Informações de Pagamento, para habilitar será preciso uma primeira transação com Lindens na sua conta, uma compra pequena que seja no Marketplace, se não me engano o mínimo é 5 dólares. Para isso basta comprar algo pequeno, preço baixo mesmo no MKT, não precisa comprar Lindens em si, eu fiz isso com a conta de minha esposa. Todavia cartão de crédito é fundamental pra vida, e hoje em dia existem muitos cartões com zero de taxas, muito fácil obter um, inclusive internacional... A LL não tem nada com relação a sua opção de não ter cartão de crédito, abrir ticket realmente é bobagem...

    Está sem informação de pagamento... porque não consigo inserir a informação de pagamento =D 

    Li vários tópicos por aqui, e parece lugar-comum que qualquer conta PayPal, mesmo sem qualquer transação ou saldo, pode ser usada para vínculo com o site da Linden Research. A maioria dos usuários relata não ter vinculado o cartão, então não faz o menor sentido que o PayPal exija um cartão para tal operação. Ligaram pra mim hoje mas não estava em casa, estou aguardando outro contado deles (PP).

    O ticket seria para perguntar porque o PayPal está tratando a operação como uma "purchase", já que não estou comprando nada.

  16. Sorry if it's a stupid question. I'm creating my first tattoos, thinking in selling it in near future. So I learned how appliers work, and have something yet working with Maitreya, Altamura and Omega. 

    BUT if I want to create the same tattoo in different opacities when applying, can I do it via card/script? Can the layer opacity over skin be controlled, or I am required to upload, for example, three times the same image already in different opacities?

    Thank you.

  17. I tried to contact PayPal yesterday, no response until now. There is a video on YT saying PP is not making payments without a credit card, even if you have a bank account, since 2016. 

    Not convinced, I changed my default PP currency to USD and tried to open my store again. No deal: keeps asking for a credit card.

    I hate credit cards, so no store for me. I'd be really pissed off trying the 25 USD trick just to be asked for a cc again.

    EDIT: and for some reason, I just realize I can't open tickets in Linden Labs site, as suggested by LittleMe Jewel. I try it, but they are not created.

     

  18. Seems to me like a PP issue, my account is active, verified, I get freelancer work payments usually. I'll try with PP first and later update here for anyone with the same problem. Thank you all.

    Just now, Ethan Paslong said:

    another thing LL requires is instant payment, if your paypal status, and/or bank doesn't support that it will also be declined. Normally a positive balance will take care of this.

    My PP balance is in Brazilian Real, maybe that's the point. I had similar problem with Steam years ago.

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