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RyanB29

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  1. okay, I want it to work fine when it attaches, but if rez to the ground it dies. But I'm not sure if that is an else statement type of thing or if its a totally separate state?
  2. I knew it wasn't as simple as I thought it would be. Thank you all for the grate advice. I really do appreciate it!
  3. Okay, trying to make something where the person who wears it has to be in a certain group. I got this far, I know I need to do a group key because I don't want it for just any group, but where do I put it to make it work? default { attach(key id) { if (llDetectedGroup(0)) llAttachToAvatar(ATTACH_RHIP); else llInstantMessage(llDetectedKey(0),"ACCESS DENIED"); llDetachFromAvatar( ); } }
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